Kevin Cozens
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70d693eff2
Added missing Allow line for osGetSimulatorMemoryKB.
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7 rokov pred |
Kevin Cozens
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5cc41eee34
Sorted the groups of Allow statements by alphabetical order.
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7 rokov pred |
Kevin Cozens
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e08b051ca6
Fixed typos in comments in osslEnable.ini
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7 rokov pred |
UbitUmarov
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edc7575f9e
a few changes to ubOde avatar collisions
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7 rokov pred |
UbitUmarov
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965d004fbe
do calls to m_host.AddScriptLPS() on the right place on osslm this stat is of course still wrong LPS does not mean api function calls
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7 rokov pred |
UbitUmarov
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6b0a3e981c
put osGetAgentIP() in threat control with level Severe so it can be disabled even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information
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7 rokov pred |
UbitUmarov
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e243dd0519
put back getAgentIP bug restricted, script owner must be a Administrator (god)
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7 rokov pred |
UbitUmarov
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e53f439981
add osGetNPCList()
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7 rokov pred |
UbitUmarov
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3fda7c6315
take a few more out of level check
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7 rokov pred |
UbitUmarov
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9ea6580c37
update osslEnable.ini. functions that have no level check are still listed but commented, just to be more visible
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7 rokov pred |
UbitUmarov
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84abdf866a
add respective ossl helper funtion osDrawScaleTransform(string drawList, LSL_Float x, LSL_Float y)
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7 rokov pred |
UbitUmarov
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cb8975e567
add string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings
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7 rokov pred |
UbitUmarov
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1a8a77c41e
revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc
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7 rokov pred |
UbitUmarov
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ed8fc359f3
change thread level of osSetDynamicTextureDataBlendFace to VeryHigh
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7 rokov pred |
UbitUmarov
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c3dbf91152
osDrawFilledEllipse or string comand FillEllipse identical do Ellipse one
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7 rokov pred |
UbitUmarov
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c58f2167bb
fix osTeleportObject OSFunctionThreatLevel setting on osslEnable.ini
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7 rokov pred |
UbitUmarov
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2805cb9dec
give osTeleportObject proper OSFunctionThreatLevel setting on osslEnable.ini
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7 rokov pred |
UbitUmarov
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8662606f7b
add the new GOD ossl option to osslEnable.ini
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7 rokov pred |
UbitUmarov
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2d0860ac51
rename OSSL enable option GOD as ACTIVE_GOD so its use is more clear
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7 rokov pred |
UbitUmarov
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e2167716aa
change OSSL enable option GOD to use IsGod, so it means a active god, as my original idea
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7 rokov pred |
Melanie Thielker
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8d0b592e5d
Add en explanation to osslEnable.ini for GRID_GOD
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7 rokov pred |
UbitUmarov
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0887be3c12
replace the (hidden) GRID_GOD by a more usefull GOD so includes all types. This needs to be changed to current effective godlevel check (sp.GodLevel) when that is fixed. Automatic god powers need be (optionaly) removed
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7 rokov pred |
UbitUmarov
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1d6a7d2225
correct the new npc entries in osslEnable.ini
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7 rokov pred |
UbitUmarov
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e2062951d7
update osslEnable.ini
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7 rokov pred |
UbitUmarov
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1ffc81c869
also reduce check threat level of osNpcSetProfileAbout to Low; update osslEnable.ini
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7 rokov pred |
UbitUmarov
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a997ffd497
sync osForceAttachToOtherAvatarFromInventory thread level in code and in osslEnable.ini mantis: 7997
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8 rokov pred |
UbitUmarov
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61ec34b441
fix osGetHealRate thread level
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8 rokov pred |
UbitUmarov
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4b832f0f8e
add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested)
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8 rokov pred |
UbitUmarov
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2bb467e358
add osSetHealth() value from 1 to 100; (mantis 7973)
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8 rokov pred |
Christopher
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86c426e587
create osGetAvatarHomeURI
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9 rokov pred |