Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
UbitUmarov
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11342314e1
add thread allocation calls for new ode.dll (old ode)
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9 years ago |
UbitUmarov
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0b36d4ea2f
some cleanup, allow cast rays to collide with terrain within limited range (old ode)
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9 years ago |
UbitUmarov
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36426b0db2
remove some compile warnings increasing total number by 2
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9 years ago |
UbitUmarov
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019d057563
stop the Vehicle AFTER fixing position not before, bc stop code also updates position (old ode)
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9 years ago |
UbitUmarov
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395d160c41
stop a Vehicle on a failed region cross (or empty border) (old ode)
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9 years ago |
UbitUmarov
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25983c1ba9
remove the hard to maintain Ode.Net wrapper only in use by old ode
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9 years ago |
UbitUmarov
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ce5d5fc8dc
the inertia matrix inversions and body inertia changes to implement axis locks need to be avoid, so use ubOde axis locks code. Hopefully this will not cause incompatibilities
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9 years ago |
UbitUmarov
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747044f587
stop using a vector3 to store axis locks 3bit flags also in ode
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9 years ago |
UbitUmarov
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a31e5e799e
stop a object when making it not physical
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9 years ago |
UbitUmarov
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24435cfe9a
Fix wrong active angularlock detection (it was only burning cpu), stop trying to add a amotor to each child prim and stop using unnecessary trimeshcallbacks
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9 years ago |
UbitUmarov
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aa3303e3af
add get method on physics actors PIDHoverActive
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9 years ago |
UbitUmarov
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5b3e2ab9aa
Merge branch 'mbworknew1' into ubitworkvarnew
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9 years ago |
Robert Adams
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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9 years ago |
Diva Canto
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134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
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9 years ago |
Diva Canto
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
Diva Canto
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
Diva Canto
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1d6b33bc2d
Major renaming of Physics dlls / folders. No functional changes, just renames.
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9 years ago |