提交历史

作者 SHA1 备注 提交日期
  UbitUmarov 2f13b68d4f add missing part of mutes list protocol 6 年之前
  UbitUmarov 5360a8fea4 mantis 8258: also limit mesh basic shape torus hole sizeY on (some) existent objects. 7 年之前
  UbitUmarov 2247251c2f bug fix: Of course i had to pick a wrong number for profileBegin 7 年之前
  UbitUmarov 05da6b9f14 bug fix. Increase the values of profileHollow and profileBegin used to match pbs number of faces and the Mesh number of faces. The small values i used before seem to be randomly lost. 7 年之前
  UbitUmarov 396ab1424c in some cases ll TPVs can only see avatar rotations around Z or camera misbehaves 7 年之前
  UbitUmarov 35b1166ba8 add a few more... 7 年之前
  UbitUmarov 1557b78d67 add missing session ID verification 7 年之前
  UbitUmarov 40b16f1705 SimpleAngularDistance update prioritization scheme ameks no sense without ordered dequeue of the updates 7 年之前
  UbitUmarov f8cdccc167 a few more changes on entities updates 7 年之前
  UbitUmarov 6bac44e767 bug fix 7 年之前
  UbitUmarov b0a0163253 BUG FIX: change lludp hovertext utf-8 cut point. Thx djphil 7 年之前
  UbitUmarov d9a300fa8e some cleanup.. remove some stats that only some do look at once on a lifetime 7 年之前
  UbitUmarov ad43cc6784 change llclient async udp packets processing. Removed the shared Jobengine that made only one thread do some packets for all users, and removed the FireAndForget, so each user could issue a unlimited number of threads. Added a new JobEngine per client, so each gets at most one thread,and that thread can be released if iddle (for 5 seconds ) 7 年之前
  UbitUmarov f33a871d61 hope gc does remove a little dic and contents 7 年之前
  UbitUmarov fd8836e493 dont let time go back 7 年之前
  UbitUmarov 3ba63dde6e udp is not tcp. If mono versions have bronke udp sento, better update, also having 300 threads because object select is not funny 7 年之前
  UbitUmarov be975d1e89 add a adicional in transit flag to signal HG tps, and use it to ignore usernames requests sent to start region during tp; don't send unknows display names ( getdisplaynames cap ) 7 年之前
  UbitUmarov 73222e4dd4 fix IClientIPEndpoint broken by justin long ago.. but stop using it 7 年之前
  UbitUmarov 9ab8ce1404 fix remote requests for dwell, so dwell module still called 7 年之前
  UbitUmarov cb21caae77 fix some issue on parcels loading and make parcels dwell show something. Resolution is 2.5min aprox. 7 年之前
  UbitUmarov 19d141c9a5 avoid a null ref 7 年之前
  UbitUmarov 2f6c78b888 finish encoding number of mesh faces in pbs shape on new meshs upload, and *HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded 7 年之前
  UbitUmarov 0f7ffc56ce several changes for osTeleportObject 7 年之前
  UbitUmarov 63383bf3c5 add functions to send entity updates imediatly, except for avatars (or now) they should be use to bypass normal delayed updates, for debug 7 年之前
  UbitUmarov 6826ca9b57 fix the meaning of objectDuplicate[OnRay]() flags parameter but still not using it 7 年之前
  UbitUmarov 6d784f6306 Permissions module: GenerateClientFlags() no need to keep looking for the same part several times; fix locked mask in GetObjectPermissions() 7 年之前
  UbitUmarov e0ab0b3b6b change GenerateClientFlags(...) to work with a scenepresence; make use of the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago 7 年之前
  Melanie Thielker e58903be6f Correct casing on isGod and isViewerUIGod 7 年之前
  UbitUmarov effa32cfa4 replace godlevel compares by the new faster bool isViewerUIGod 7 年之前
  Melanie Thielker ad8915f154 Restructure god level and permissions 7 年之前