Commit History

Auteur SHA1 Bericht Datum
  Justin Clark-Casey (justincc) e99a7d879e Remove old IInterRegionComms and references. This hasn't been used since 2009 and was superseded by ISimulationService 11 jaren geleden
  Justin Clark-Casey (justincc) 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 11 jaren geleden
  Justin Clark-Casey (justincc) b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. 11 jaren geleden
  Justin Clark-Casey (justincc) 32ddfc2740 Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementIntoRegion() to fix race condition regression in commit 7dbc93c (Wed Sep 18 21:41:51 2013 +0100) 11 jaren geleden
  Justin Clark-Casey (justincc) c6dea6ee78 Change some message log levels in Scene.IncomingUpdateChildAgent() for debugging purposes 11 jaren geleden
  Justin Clark-Casey (justincc) 3a9a8d2113 Revert "Also check user authorization if looking to upgrade from a child to a root agent." 11 jaren geleden
  Justin Clark-Casey (justincc) 83c113896e Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avatars are not allowed to cross into a neighbour where they are not authorized, even if a child agent was allowed. 11 jaren geleden
  Justin Clark-Casey (justincc) ddcbd4bb7d refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent() 11 jaren geleden
  Justin Clark-Casey (justincc) 3ce46adb2a minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explicit that there is a problem if it still finds the agent to be a child if the sender wanted to wait till it became root 11 jaren geleden
  Diva Canto 04619a9b13 Restore group membership check for HG users in QueryAccess. 11 jaren geleden
  Justin Clark-Casey (justincc) c7ded0618c Also check user authorization if looking to upgrade from a child to a root agent. 11 jaren geleden
  Justin Clark-Casey (justincc) 5f0d54c209 For a Hypergrid user, delay estate access checks until NewUserConnection() so that they work. 11 jaren geleden
  Justin Clark-Casey (justincc) 857f24a5e2 Fix bug where users teleporting to non-neighbour regions could continue to hear chat from their source region for some time after teleport completion. 11 jaren geleden
  Justin Clark-Casey (justincc) 5ce5ce6edb Comment out warning about agent updating without valid session ID for now. 11 jaren geleden
  Diva Canto f0c0376660 Potential fix for access control bug on login introduced with SeeIntoRegion commit. 11 jaren geleden
  Justin Clark-Casey (justincc) 416bbe9583 Stop error messages being misleadingly generated when on client connection activity timeout, a root connection triggers a CloseAgent to a neighbour region which has already closed the agent due to inactivity. 11 jaren geleden
  Justin Clark-Casey (justincc) 3f8d79024b Rely on the Scene.IncomingCloseAgent() check as to whether the connection should be kept open after teleport-end rather than doing this in the ET Module 11 jaren geleden
  Justin Clark-Casey (justincc) 2231fcf5b4 Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections. 11 jaren geleden
  Justin Clark-Casey (justincc) fd519748e9 Add method doc to Scene.RemoveClient() to ask any callers to use Scene.IncomingCloseAgent() instead. 11 jaren geleden
  Justin Clark-Casey (justincc) 97bcb59bee Merge branch 'TeleportWork' 11 jaren geleden
  Diva Canto 2cdcf62b48 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 11 jaren geleden
  Diva Canto 7e01213bf2 Go easy on enforcing session ids in position updates 11 jaren geleden
  Justin Clark-Casey (justincc) 99bce9d877 Fix an issue with an A->C->B->A teleport where these regions are in a row (A,B,C) where the A root agent is still closed, terminating the connection. 11 jaren geleden
  Justin Clark-Casey (justincc) b1c26a56b3 Fix an issue where under teleport v2 protocol, teleporting from regions in an line from A->B->C would not close region A when reaching C 11 jaren geleden
  Justin Clark-Casey (justincc) b10710d4a5 minor: add some method doc to ScenePresence fields used for entity transfer, add minor details to some log messages, rename a misleading local variable name. 11 jaren geleden
  Diva Canto 3194ffdab8 Fixed incomplete commit r/23317 -- see_into_region. Put the guard around estate bans also, and delete the obsolete config var. 11 jaren geleden
  Diva Canto dd2c211e62 Comment debug message 11 jaren geleden
  Diva Canto 878ce1e6b2 This should fix all issues with teleports. One should be able to TP as fast as needed. (Although sometimes Justin's state machine kicks in and doesn't let you) The EventQueues are a hairy mess, and it's very easy to mess things up. But it looks like this commit makes them work right. Here's what's going on: 11 jaren geleden
  Justin Clark-Casey (justincc) 72ed49af5f Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotClose to DoNotCloseAfterTeleport 11 jaren geleden
  Justin Clark-Casey (justincc) 1fabdcc43c If a returning teleport starts to reuse a downgraded child connection that was a previous root agent, do not close that child agent at the end of the 15 sec teleport timer. 11 jaren geleden