Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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vor 7 Jahren |
UbitUmarov
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f794ab1a67
remove something VS decided to add
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vor 8 Jahren |
UbitUmarov
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b2c553b459
work around some warnings
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vor 8 Jahren |
UbitUmarov
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f1958e9f71
revert more object references removal on clients close because 2 many code paths don't have proper abort
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vor 8 Jahren |
UbitUmarov
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200183caf7
HG protocol is still broken for large regions. work around it on teleport via lm
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vor 8 Jahren |
UbitUmarov
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8010413e64
remove some potencial null refs i did add in last days :(
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vor 8 Jahren |
UbitUmarov
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35b37510fc
explicitly remove some references, and other useless changes
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vor 8 Jahren |
UbitUmarov
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e304acb06f
fix unack bytes stats report
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vor 8 Jahren |
UbitUmarov
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6bc76860d1
avoid a null ref, few changes to udp updates send
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vor 8 Jahren |
UbitUmarov
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c255c23981
move updates from updates queues into udp queues acording to their payload estimated size and udp sending capability on a time slice, instead always moving a arbitrary number of updates.
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vor 8 Jahren |
UbitUmarov
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e096b49dd7
check if a packet can be sent imediatly without accounting it as sent on throttles when it is enqueued for later send.
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vor 9 Jahren |
UbitUmarov
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778793d77f
fix GetPacketsQueuedCount typos in last commit
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vor 9 Jahren |
UbitUmarov
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ae70f61a64
let minimum wqburst be a bit larger than MTU
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vor 9 Jahren |
UbitUmarov
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a8dc07ff5c
removed a protocol breaking lludp debug option that no one should try, changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does
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vor 9 Jahren |
UbitUmarov
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d9fafd9603
fix the missing initialization of the folish ProcessUnackedSends option
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vor 9 Jahren |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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vor 9 Jahren |
UbitUmarov
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371c9dd2af
bad merge?
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vor 9 Jahren |
UbitUmarov
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e3d82ad706
delay terrain sending if land queue is 2 busy
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vor 9 Jahren |
Justin Clark-Casey (justincc)
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155da5aad2
Add debug ability to ignore reliably sent packets that are not acknowledged.
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vor 9 Jahren |
Justin Clark-Casey (justincc)
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8e1e8a0920
Make the performance controlling job processing threads introduced in conference code use a generic JobEngine class rather than 4 slightly different copy/pasted versions.
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vor 9 Jahren |
Mic Bowman
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041a09ecb9
Enable runtime configuration of the minimum rate for adaptive
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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ec8d21c434
Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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5ab5d7fe47
Fix recent regression where adaptive throttles stopped adjusting.
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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d33964222a
Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit.
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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40314b56f2
Remove the unnecessary intermediate total token bucket.
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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746defa094
Add basic regression test ThrottleTests.TestClientThrottleSetNoLimit
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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a142edec03
minor: add apparant total to logging when client sets throttles
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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c73e62ea3a
minor: fix bug in throttle logging where arguments were mismatched
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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51eb8facd6
Add OutgoingPacketsQueuedCount clientstack stat.
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vor 10 Jahren |
UbitUmarov
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caddabb5c4
scale ChildAgentThrottles with distance (internal to child server and not
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vor 10 Jahren |