Dr Scofield
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7d55dfba8a
dr scofield's warnings safari:
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16 年之前 |
Teravus Ovares
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042c9ed4d8
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
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16 年之前 |
Jeff Ames
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65c5efe43b
Formatting cleanup.
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16 年之前 |
Teravus Ovares
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afd5da6851
* Adds various tweakable avatar control options to the OpenSim.ini.example.
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16 年之前 |
Teravus Ovares
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173d13b0a4
* Added about half of the planned ODE physics options to OpenSim.ini.example.
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16 年之前 |
Teravus Ovares
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240e8646da
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, not the attachment.
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16 年之前 |
Teravus Ovares
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e8acb49fef
* For your fragging desire, damage enabled land works, but watch out!, life does not regenerate until you're dead!
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16 年之前 |
Teravus Ovares
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07167c9a3f
* Committing some collision stuffs that I'm working on.
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16 年之前 |
Teravus Ovares
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2a3bdde0fa
* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
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16 年之前 |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 年之前 |
Teravus Ovares
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899f00b83d
* Fixed up some documentation
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16 年之前 |
Teravus Ovares
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8aa4308097
* Minor cleanup
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16 年之前 |
Jeff Ames
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9d1b42c39a
Comment out unused private methods.
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16 年之前 |
Teravus Ovares
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a21112ccee
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
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16 年之前 |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 年之前 |
Teravus Ovares
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abacfba287
* Preliminary work with the ODEPlugin to collect collision data.
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16 年之前 |
Teravus Ovares
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d0123a796b
ODEPlugin
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16 年之前 |
Teravus Ovares
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8bea3dbdb9
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
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16 年之前 |
Adam Frisby
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1410210b84
* Four more warnings, etc etc.
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16 年之前 |
Teravus Ovares
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0a5c48b1c8
* This is a very icky implementation of physical linkset prim using fixed joints. This will change quite drastically, however it's fun to play with.
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16 年之前 |
Teravus Ovares
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27508c1ad8
* Added Support within the ODEPlugin for Selected. Which means that;
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16 年之前 |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 年之前 |
Teravus Ovares
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8edaada1d3
ODE: Tired of floating above the ground after crossing a border? Boy have I got a solution for you! For a limited time, you can be the right height after border crossings automatically. Just three easy payments of $9.95 and make sure your neighbor is sending child agent updates!
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16 年之前 |
Teravus Ovares
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19e0ada93a
* Located and destroyed the weird velocity and rotation transfers. It turned out to be that the Static PhysicsVector.Zero was transferring velocities between all non fixed objects. Not so static after all :(. Finding it was cruel and unusual punishment from the CLR.
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16 年之前 |
Teravus Ovares
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be6edefcfb
* ODE Stability update 4 :D
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16 年之前 |
Jeff Ames
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4e005fc225
Cleaned up some typos.
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17 年之前 |
Teravus Ovares
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3588d89b2c
* Bigish ODE stability Update. Run Prebuild
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17 年之前 |
Teravus Ovares
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c1044039d4
* Removed a debug line that got called every frame.
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17 年之前 |
Teravus Ovares
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d773ca5147
* Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off.
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17 年之前 |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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17 年之前 |