Commit History

Author SHA1 Message Date
  Melanie Thielker e712678689 Patch #9147 16 years ago
  Justin Clarke Casey eb63b9bbc1 * Actually persist restored archives to the database - wasn't actually doing this before (doh) 16 years ago
  Charles Krinke 9a0ef22ed9 Mantis#1616. Applied Melanie's patch. This may or may 16 years ago
  Justin Clarke Casey 8714833986 * refactor: For new objects, move attach to backup to occur when adding to a scene, rather than on creation of the group 16 years ago
  Charles Krinke d635b526e5 Mantis#1439. Thank you kindly, Melanie for a patch that 16 years ago
  mingchen 1d38510bd2 *Added a Few External Checks relating to scripts including the seperation of runscript into 3 different situations (Rez, start stop) 16 years ago
  Teravus Ovares 349a17f664 * Tweaked patch mantis 1302 and committing it. 16 years ago
  Jeff Ames a5f08b430d Formatting cleanup. 16 years ago
  Teravus Ovares abc06daefd * Patch from Melanie. Mantis 1294: Fix broken wearables icon display in prim inventories. From Melanie! Thanks Melanie. 16 years ago
  Jeff Ames 65c5efe43b Formatting cleanup. 16 years ago
  Teravus Ovares d60e457463 Committing patch from Melanie. 0001290: [PATCH] implement permissions propagation and script module hooks. Thanks Melanie! 16 years ago
  Justin Clarke Casey f16c997a74 * Minor: Normalise prim inventory log headers 16 years ago
  Adam Frisby 20a9bf08f5 * Rolled back a few changes. 16 years ago
  Adam Frisby 13526097f2 * Spring cleaning on Region.Environment. 16 years ago
  Teravus Ovares b70da6ac19 * Patch by Melanie. Implements proper objectflags on child objects. Thanks Melanie! 16 years ago
  Justin Clarke Casey accd89b3f1 * First draft implementation of copying prim inventory items back to agent inventory 16 years ago
  Justin Clarke Casey 6fec9c789b * Check in odds and ends which remain as an attempt to get the item properties panel for a prim's contents working 16 years ago
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 years ago
  Teravus Ovares 3358d70c5b * Updates LSL2CS converter 16 years ago
  Sean Dague f436815107 Refactor InventoryItemBase to do the following: 16 years ago
  Teravus Ovares a0a0229fdf * Set Svn Properties eol-style: |337 16 years ago
  Jeff Ames a0e1be3280 Fixed some comparisons of LLUUIDs to null. 16 years ago
  Jeff Ames 47180080f0 Formatting cleanup. 16 years ago
  Jeff Ames a8cfbbe963 Minor cleanup. 16 years ago
  Jeff Ames e207284fef Clean up logging calls using String.Format explicitly 17 years ago
  Teravus Ovares 9d6ea497e2 * Added the ability to start and stop all scripts in the simulator using the debug tab on the estate tools. This along with the disable physics via the debug tab are persistant across reboots. That means that if it's disabled when you shut down the simulator, the simulator will come up again when you start it up without loading the scripts. Turning them back on is as simple as unchecking 'disable scripts' in the debug tab of the estate tools. 17 years ago
  Teravus Ovares 9cd9e90e7f * Added Active Scripts to report the number of scripts running to Sim Stats 17 years ago
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. 17 years ago
  Justin Clarke Casey 504ae63669 * Make object persistence more granular by separating prim and prim inventory persistence 17 years ago
  Justin Clarke Casey 8df4774830 On reflection, HasGroupChanged is more appropriate 17 years ago