Commit History

Author SHA1 Message Date
  Melanie Thielker 263633e274 Patch #9151 16 years ago
  Justin Clarke Casey 9cb4ba9d6b * For now, when loading an archive all the existing scene objects get deleted by default 16 years ago
  Melanie Thielker 07bd749ac5 Patch #9150 16 years ago
  Melanie Thielker e712678689 Patch #9147 16 years ago
  Justin Clarke Casey 92cac0c6de * minor: make scene closing log message info rather than warn 16 years ago
  Justin Clarke Casey eb63b9bbc1 * Actually persist restored archives to the database - wasn't actually doing this before (doh) 16 years ago
  Justin Clarke Casey a89385818d * On archive loading, tell the user how many objects we are ignoring because they already exist in the scene 16 years ago
  Justin Clarke Casey 7d97169351 * minor: thought up a better name for the last allocated local id 16 years ago
  Justin Clarke Casey 000d5e8b93 * minor: just some null guards and name changes to make it clearer that prim count is actually a prim local id dispenser 16 years ago
  Justin Clarke Casey 8535cb52e0 * Put an info entry in the log if permissions are being bypassed 16 years ago
  Justin Clarke Casey aad55e5034 * Comment out body of experimental ParcelMediaSetTime() since MW says it causes a mono 1.2.4 compile to fail 16 years ago
  MW 58ce018625 for testing purposes only: 16 years ago
  MW c9fe500212 Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2 16 years ago
  Charles Krinke b8a3a27221 Mantis#1641. Thank you, Lulurun for a patch that addresses: 16 years ago
  Charles Krinke bf34f65125 Mantis#1639. Thank you, Melanie for a patch that: 16 years ago
  Charles Krinke 4cb42d4c35 Mantis#1637. Thank you kindly, Melanie for a patch that: 16 years ago
  Charles Krinke 9a0ef22ed9 Mantis#1616. Applied Melanie's patch. This may or may 16 years ago
  Dr Scofield 748f72326d last round of warning squashing. calling it a day now. 16 years ago
  Dr Scofield 3d26e6ede0 move along, nothing to see here. just a couple of lazy variables. 16 years ago
  Justin Clarke Casey 836557a2f7 * refactor: fission InnerScene.AddSceneObject() 16 years ago
  Justin Clarke Casey c9b41bdc4e * Add extra backup parameter to InnerScene.AddRestoredSceneObject() 16 years ago
  MW 7a9922af27 Added support for terrain map to be serialised to xml(as base64 binary). useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented) 16 years ago
  Charles Krinke f6bf4c39be Mantis#1587. Thank you kindly, Melanie for a patch that: 16 years ago
  Justin Clarke Casey 908d91be78 * refactor: Making some of the serialization names consistent, both within their pairings and with the others 16 years ago
  Justin Clarke Casey e19a76377c * Refactor: Fold sog.DeleteParts() functionality into existing sog.DeleteGroup() 16 years ago
  Justin Clarke Casey b290ce405f * Remove a bug I created in r5171 where taking an object would terminate the client session 16 years ago
  Teravus Ovares a5860ad438 * Adds Region ban capability to Regions. You access this by going to World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. 16 years ago
  Justin Clarke Casey f69f696181 * Temporary workaround for mantis 1568. If the avatar apperance factory now throws any exception, we will carry on with the default appearance rather than terminating the client login 16 years ago
  Teravus Ovares 1fcb7c2db4 * By popular demand, skipping trees from the map tile generation routine. Skipping these because we have no good representation, they just appear as blocks that obscure the rest of the map items. 16 years ago
  Jeff Ames a728417eda Minor formatting cleanup. 16 years ago