Melanie Thielker
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263633e274
Patch #9151
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16 years ago |
Justin Clarke Casey
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9cb4ba9d6b
* For now, when loading an archive all the existing scene objects get deleted by default
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16 years ago |
Melanie Thielker
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07bd749ac5
Patch #9150
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16 years ago |
Melanie Thielker
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e712678689
Patch #9147
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16 years ago |
Justin Clarke Casey
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92cac0c6de
* minor: make scene closing log message info rather than warn
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16 years ago |
Justin Clarke Casey
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eb63b9bbc1
* Actually persist restored archives to the database - wasn't actually doing this before (doh)
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16 years ago |
Justin Clarke Casey
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a89385818d
* On archive loading, tell the user how many objects we are ignoring because they already exist in the scene
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16 years ago |
Justin Clarke Casey
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7d97169351
* minor: thought up a better name for the last allocated local id
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16 years ago |
Justin Clarke Casey
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000d5e8b93
* minor: just some null guards and name changes to make it clearer that prim count is actually a prim local id dispenser
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16 years ago |
Justin Clarke Casey
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8535cb52e0
* Put an info entry in the log if permissions are being bypassed
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16 years ago |
Justin Clarke Casey
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aad55e5034
* Comment out body of experimental ParcelMediaSetTime() since MW says it causes a mono 1.2.4 compile to fail
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16 years ago |
MW
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58ce018625
for testing purposes only:
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16 years ago |
MW
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c9fe500212
Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
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16 years ago |
Charles Krinke
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b8a3a27221
Mantis#1641. Thank you, Lulurun for a patch that addresses:
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16 years ago |
Charles Krinke
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bf34f65125
Mantis#1639. Thank you, Melanie for a patch that:
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16 years ago |
Charles Krinke
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4cb42d4c35
Mantis#1637. Thank you kindly, Melanie for a patch that:
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16 years ago |
Charles Krinke
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9a0ef22ed9
Mantis#1616. Applied Melanie's patch. This may or may
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16 years ago |
Dr Scofield
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748f72326d
last round of warning squashing. calling it a day now.
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16 years ago |
Dr Scofield
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3d26e6ede0
move along, nothing to see here. just a couple of lazy variables.
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16 years ago |
Justin Clarke Casey
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836557a2f7
* refactor: fission InnerScene.AddSceneObject()
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16 years ago |
Justin Clarke Casey
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c9b41bdc4e
* Add extra backup parameter to InnerScene.AddRestoredSceneObject()
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16 years ago |
MW
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7a9922af27
Added support for terrain map to be serialised to xml(as base64 binary). useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented)
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16 years ago |
Charles Krinke
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f6bf4c39be
Mantis#1587. Thank you kindly, Melanie for a patch that:
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16 years ago |
Justin Clarke Casey
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908d91be78
* refactor: Making some of the serialization names consistent, both within their pairings and with the others
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16 years ago |
Justin Clarke Casey
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e19a76377c
* Refactor: Fold sog.DeleteParts() functionality into existing sog.DeleteGroup()
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16 years ago |
Justin Clarke Casey
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b290ce405f
* Remove a bug I created in r5171 where taking an object would terminate the client session
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16 years ago |
Teravus Ovares
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a5860ad438
* Adds Region ban capability to Regions. You access this by going to World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar.
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16 years ago |
Justin Clarke Casey
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f69f696181
* Temporary workaround for mantis 1568. If the avatar apperance factory now throws any exception, we will carry on with the default appearance rather than terminating the client login
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16 years ago |
Teravus Ovares
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1fcb7c2db4
* By popular demand, skipping trees from the map tile generation routine. Skipping these because we have no good representation, they just appear as blocks that obscure the rest of the map items.
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16 years ago |
Jeff Ames
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a728417eda
Minor formatting cleanup.
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16 years ago |