Teravus Ovares
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9f6b3e2357
* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D.
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16 年 前 |
lbsa71
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67e12b95ea
* Optimized usings
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16 年 前 |
MW
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3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
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16 年 前 |
lbsa71
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070047ce1b
* Added prototypical AvatarFactory module interface to load avatar parameters
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16 年 前 |
lbsa71
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d4a4aafaf1
* So, ok, maybe renaming serialized fields on a friday wasn't the smartest of things. Reverting 2056.
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16 年 前 |
lbsa71
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ed6168b96b
* UserProfileData meets code conventions
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16 年 前 |
lbsa71
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5a65521203
== The "right name and place" commit ==
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16 年 前 |
lbsa71
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10c36a2573
* Renamed IUserServices to IUserService
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16 年 前 |
MW
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9b1eefbcde
Some continuation of lbsa71's refactoring of the CommunicationsManager.
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17 年 前 |
lbsa71
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1302ef44e3
* Started major restructusing of comms to prepare for better grid and region functionality
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17 年 前 |
lbsa71
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9ccab46ae8
* Trying to streamline CommunicationsManager
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17 年 前 |
lbsa71
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6c41efa4e3
* reorder and rename
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17 年 前 |
lbsa71
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40468f18a4
* Encapsulated all CommunicationsManager services
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17 年 前 |
Sean Dague
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ffe9c9374a
mass update of urls in source code to new website
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17 年 前 |
MW
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94dded470d
More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
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17 年 前 |
MW
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2b42ea0a42
Start of the OpenSim library , for now only contains a few textures.
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17 年 前 |
MW
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70fa302042
* Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be).
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17 年 前 |
Sean Dague
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2a3c79df83
changed to native line ending encoding
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17 年 前 |
lbsa71
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a0ac1f06e6
* Moved SendNameReply to ClientView
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17 年 前 |
MW
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2ceff87a02
More work on UserProfile and inventory cache (still currently not enabled).
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17 年 前 |
MW
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7f03246653
Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).
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17 年 前 |
lbsa71
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9b6b6d05d4
* Optimized usings (the 'LL ate my scripts' commit)
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17 年 前 |
MW
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9800c05c1b
Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
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17 年 前 |
mingchen
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fe0528b98c
*Added UUIDNameRequest packet support (untested, but should work -- at least in sandbox mode)
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17 年 前 |
mingchen
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108d89f894
*Master User is now set up
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17 年 前 |
MW
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646bbbc84b
Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
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17 年 前 |