コミット履歴

作者 SHA1 メッセージ 日付
  Teravus Ovares 9f6b3e2357 * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. 16 年 前
  lbsa71 67e12b95ea * Optimized usings 16 年 前
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 16 年 前
  lbsa71 070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters 16 年 前
  lbsa71 d4a4aafaf1 * So, ok, maybe renaming serialized fields on a friday wasn't the smartest of things. Reverting 2056. 16 年 前
  lbsa71 ed6168b96b * UserProfileData meets code conventions 16 年 前
  lbsa71 5a65521203 == The "right name and place" commit == 16 年 前
  lbsa71 10c36a2573 * Renamed IUserServices to IUserService 16 年 前
  MW 9b1eefbcde Some continuation of lbsa71's refactoring of the CommunicationsManager. 17 年 前
  lbsa71 1302ef44e3 * Started major restructusing of comms to prepare for better grid and region functionality 17 年 前
  lbsa71 9ccab46ae8 * Trying to streamline CommunicationsManager 17 年 前
  lbsa71 6c41efa4e3 * reorder and rename 17 年 前
  lbsa71 40468f18a4 * Encapsulated all CommunicationsManager services 17 年 前
  Sean Dague ffe9c9374a mass update of urls in source code to new website 17 年 前
  MW 94dded470d More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.] 17 年 前
  MW 2b42ea0a42 Start of the OpenSim library , for now only contains a few textures. 17 年 前
  MW 70fa302042 * Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). 17 年 前
  Sean Dague 2a3c79df83 changed to native line ending encoding 17 年 前
  lbsa71 a0ac1f06e6 * Moved SendNameReply to ClientView 17 年 前
  MW 2ceff87a02 More work on UserProfile and inventory cache (still currently not enabled). 17 年 前
  MW 7f03246653 Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). 17 年 前
  lbsa71 9b6b6d05d4 * Optimized usings (the 'LL ate my scripts' commit) 17 年 前
  MW 9800c05c1b Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. 17 年 前
  mingchen fe0528b98c *Added UUIDNameRequest packet support (untested, but should work -- at least in sandbox mode) 17 年 前
  mingchen 108d89f894 *Master User is now set up 17 年 前
  MW 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. 17 年 前