Jeff Ames
|
6a1b787436
More formatting cleanup.
|
16 years ago |
Jeff Ames
|
c995d60d37
Formatting cleanup.
|
16 years ago |
Adam Frisby
|
01f31fd933
* Breaking all the code, breaking all the code..!
|
16 years ago |
Adam Frisby
|
375163a6fe
* Spring cleaning.
|
16 years ago |
Adam Frisby
|
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
|
16 years ago |
MW
|
f61ea1998e
Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the packetpool, which somewhere through time got lost/reverted
|
16 years ago |
Jeff Ames
|
e5b9144282
Formatting cleanup.
|
16 years ago |
Jeff Ames
|
47180080f0
Formatting cleanup.
|
16 years ago |
Adam Frisby
|
14b37533aa
* Removed more compiler warnings, dead code, etc.
|
16 years ago |
Johan Berntsson
|
279e0061c5
Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
|
16 years ago |
Jeff Ames
|
5a6fd21a2c
Whitespace cleanup.
|
17 years ago |
Johan Berntsson
|
3f78e55ef4
Packet recycling has been temporarily disabled to avoid the performance problems reported in Mantis 281
|
17 years ago |
Johan Berntsson
|
d893c91249
Fixed buffer overrun bug in ZeroDecodeCommand
|
17 years ago |
lbsa71
|
459a4b0bb5
* Fixed an issue where the PacketPool would ZeroDecodeCommand into a too small buffer.
|
17 years ago |
Adam Johnson
|
79496381fc
Patch from Johan: LibSL updated to the latest revision (1568) and all packets are now
|
17 years ago |