Histórico de Commits

Autor SHA1 Mensagem Data
  Justin Clark-Casey (justincc) de19dc3024 refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does há 13 anos atrás
  Justin Clark-Casey (justincc) a4cc5f628f Only bother to create an inventory xfer file if there are any items in a prim inventory há 13 anos atrás
  Justin Clark-Casey (justincc) 8fb3e71b14 Shuffle order of code in invnetory connector GetFolderContent() calls to avoid a possible race condition há 13 anos atrás
  Justin Clark-Casey (justincc) 42f1b88eb2 If a prim inventory becomes empty through deletion, send an empty xfer file name rather than one that references a metadata file containing only the folder object. há 13 anos atrás
  Justin Clark-Casey (justincc) bd991fc95f Don't try and delete attachments for child agent close há 13 anos atrás
  Justin Clark-Casey (justincc) 1084d8f6a2 Remove code from DetachSingleAttachmentToInv() that sets group changed on all parts, now that we're performing this check in UpdateKnownItem() for other purposes há 13 anos atrás
  Justin Clark-Casey (justincc) 61affee814 remove redunant itemID and agentID arguments from UpdateKnownItem(). há 13 anos atrás
  Justin Clark-Casey (justincc) 2d62484f11 Remove UpdateKnownItem() from IAttachmentsModule. há 13 anos atrás
  Justin Clark-Casey (justincc) 62b3e74bc5 minor: remove redundant grp != null check from AM.UpdateKnownItem() há 13 anos atrás
  Justin Clark-Casey (justincc) 8880aea728 Stop attempts to rewear already worn items from removing and reattaching. há 13 anos atrás
  Justin Clark-Casey (justincc) 618277e797 Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID itemID) for now há 13 anos atrás
  Justin Clark-Casey (justincc) df73833a2c stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject() há 13 anos atrás
  Justin Clark-Casey (justincc) f09a90d8a7 extend TestGetSceneObjectByPartLocalId() to test state after scene object deletion há 13 anos atrás
  Justin Clark-Casey (justincc) 07ba28f1de In SG.AddSceneObject(), stop unnecessarily adding the root part to object indexes sepearately from the other parts. há 13 anos atrás
  Justin Clark-Casey (justincc) c14f0a22d4 Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via the local id of one of its parts há 13 anos atrás
  Justin Clark-Casey (justincc) 88bd71b978 improve TestAddSceneObject() to test a multi-part object rather than a single-part há 13 anos atrás
  Justin Clark-Casey (justincc) 306af9934a In an object return message, send a null-terminated empty string in binary bucket to prevent a viewer 3 crash. há 13 anos atrás
  Justin Clark-Casey (justincc) dea0935361 eliminate redundant SP.m_regionInfo since it always has the scene. há 13 anos atrás
  Justin Clark-Casey (justincc) 62b2450529 remove the unused SP.initializeScenePresence() há 13 anos atrás
  Justin Clark-Casey (justincc) 56cd7d9685 stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is always passed in at the same time. há 13 anos atrás
  Justin Clark-Casey (justincc) 00f8946bd4 minor: if the script engine fails to find a prim for a script, also print out that prim's local id in the error message. há 13 anos atrás
  Justin Clark-Casey (justincc) 294120c9d3 comment out some recent terrain texture logging há 13 anos atrás
  Justin Clark-Casey (justincc) ea0f78c971 Start locking entire add/remove operations on an IScenePresence.AttachmentsSyncLock object há 13 anos atrás
  Justin Clark-Casey (justincc) dab6387bba lock AvatarAppearance.m_attachments when we use it há 13 anos atrás
  Justin Clark-Casey (justincc) 44a491f36b uncomment Standalone config in OpenSim.ini.example. há 13 anos atrás
  Oren Hurvitz 7f318277f1 When creating an OAR, optionally exclude objects according to their permissions há 13 anos atrás
  Justin Clark-Casey (justincc) 517932722b minor: put <remarks> tags around some method doc há 13 anos atrás
  Justin Clark-Casey (justincc) 728fd0b1b8 lock attachments when enumerating through them in ScenePresence.CopyTo(). há 13 anos atrás
  Justin Clark-Casey (justincc) 9c32b131fd Add extra log information when attachments fail validation há 13 anos atrás
  Justin Clark-Casey (justincc) 7531851bec reinstate the validation logging on teleport. A 'fail' of validation still doesn't prevent the actual teleport. há 13 anos atrás