提交歷史

作者 SHA1 備註 提交日期
  UbitUmarov 3a8dd24fd1 move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 7 年之前
  UbitUmarov db2fbf6516 add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested. 7 年之前
  UbitUmarov b781de73e3 mantis 7656, partialy apply patch, changing the start scripts for now 8 年之前
  Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. 9 年之前
  Diva Canto 2c0cad6dd3 Renamed the namespaces too 9 年之前
  Justin Clark-Casey (justincc) 23ae24b406 Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format() rather than the functionally identical but buggy Xml2ToSOG(). 12 年之前
  Diva Canto 1499607215 Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>. 14 年之前
  Diva Canto 41ce392d9b Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems to be generating xml's that are successfully parsed. Needs more testing. 14 年之前
  Diva Canto 54a3b8e079 New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for load oar and load xml2, but not for packing objects on crossings/TPs yet. 14 年之前
  John Hurliman dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前
  Melanie 21cad5d3ac All scripts are now created suspended and are only unsuspended when the object 14 年之前
  Jeff Ames ee205e7e81 Formatting cleanup. 15 年之前
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
  Justin Clarke Casey 02bac7fea4 * refactor: move SceneXmlLoader into subpackage 15 年之前