コミット履歴

作者 SHA1 メッセージ 日付
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年 前
  UbitUmarov d1baa3e0c3 fix some invalid string.format arguments 7 年 前
  UbitUmarov 592a915d8d add rest of wiring for terrain bake persistent store (mantis 8024 but not 7 年 前
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 年 前
  UbitUmarov 371c9dd2af bad merge? 9 年 前
  Melanie Thielker 028506cf3c Partial plumbing for the agent stateful module features negotiation 9 年 前
  UbitUmarov 601914ecd8 find sending of initial terrain using PushTerrain as os core 9 年 前
  Melanie Thielker c83da03183 Create want and need lists for agent data interchange formats. 9 年 前
  Justin Clark-Casey (justincc) 5861401faa Remove long unused region parameters from SceneBase. Some of these weren't even being set. Region parameters come from Scene.RegionInfo instead. 9 年 前
  Justin Clark-Casey (justincc) 64f640f901 Implement experimental non-default mechanism to update scene via a timer rather than a persistent thread with sleep. 10 年 前
  UbitUmarov 16cf3967b4 Reserve a extra localID for a presence ( it will be localID + 1 ) 10 年 前
  UbitUmarov 3cca5ec667 check... 10 年 前
  UbitUmarov 3d81f25e34 Revert "start sending terrain in scenePresence after well defined avatar. Minor" 10 年 前
  UbitUmarov 05a2feba5d start sending terrain in scenePresence after well defined avatar. Minor 10 年 前
  Robert Adams db5a42ffac varregion: send terrain patches from where the avatar outward if the parameter 10 年 前
  Oren Hurvitz 998d7009a6 Eliminated many warnings 10 年 前
  Melanie e79fab91db Intermediate commit. Sill errors. 10 年 前
  Robert Adams 38148bd4b6 Some missing definitions needed for successful compilation. 10 年 前
  Robert Adams 2d2bea4aa7 varregion: many more updates removing the constant RegionSize and replacing 10 年 前
  Robert Adams e5f7c8b6e8 varregion: add lots of DEBUG level log messages. Especially for teleport. 10 年 前
  Melanie 75c68fa29e Merge branch 'master' into careminster 10 年 前
  Justin Clark-Casey (justincc) 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 10 年 前
  Justin Clark-Casey (justincc) b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. 10 年 前
  Melanie df7a1e68f6 Merge branch 'master' into careminster 11 年 前
  Justin Clark-Casey (justincc) fd519748e9 Add method doc to Scene.RemoveClient() to ask any callers to use Scene.IncomingCloseAgent() instead. 11 年 前
  Melanie 3aa83738e2 Merge branch 'master' into careminster 11 年 前
  Justin Clark-Casey (justincc) 304c5d4a8b On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created. 11 年 前
  Melanie 2e0ce70e63 Merge branch 'master' into careminster 11 年 前
  Melanie 8c130bcaf5 Remove the old style module loader and all references to it 11 年 前
  Melanie 771d79e83e Merge branch 'master' into careminster 12 年 前