コミット履歴

作者 SHA1 メッセージ 日付
  UbitUmarov 0091c37ed3 several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc 7 年 前
  UbitUmarov 673bd37219 object CanMove is for in scene SOGs Icleints and SPs and permitions module is NOT a shared module 7 年 前
  UbitUmarov 6d784f6306 Permissions module: GenerateClientFlags() no need to keep looking for the same part several times; fix locked mask in GetObjectPermissions() 7 年 前
  UbitUmarov 1984f316fc Add permission CanChangeSelectedState replacing 2 calls to check Move and Modify/edit. As those calls did, this controls changes to objects selected state for edition (simulation hold etc). 7 年 前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年 前
  UbitUmarov bddaef5122 on Select use again the priority queues to send ObjectProperties, including physics via caps. This is need to reduce useless redudance 7 年 前
  UbitUmarov d1baa3e0c3 fix some invalid string.format arguments 7 年 前
  UbitUmarov 2338d3d2e5 change spinobject math, and a few minor things 7 年 前
  UbitUmarov 1b18711205 move SpinObject funtions from Scenegraph to PacketHandlers, close to grab handles, since they are related operations (possible should be moving to graph, not clear this files roles) 7 年 前
  UbitUmarov fb46eb3344 pass touch_end as other touchs, make blockgrab work on nonphysical also 7 年 前
  UbitUmarov d5f376a4b1 send selected objects Proprieties udp part outside update queues and as a physics single caps message per selection request 7 年 前
  UbitUmarov 991dd5f471 first step changing Object Select code 7 年 前
  UbitUmarov e33c2f0d7c fix missing PhysicsProprieties sending on Object select. This is a temporary Fix, entire Object select code needs to be changed 7 年 前
  UbitUmarov 0baaa23bde remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( scene.PacketHandlers) where it belongs 7 年 前
  Melanie Thielker ea8f3c83bf Finally remove the requirement for an InventoryItem/FolderBase object to 8 年 前
  UbitUmarov 9e6d9e0436 friends rights to edit objects display on viewers fixed. This needs to be optimized in future 8 年 前
  Robert Adams e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 8 年 前
  Diva Canto d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 8 年 前
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 8 年 前
  UbitUmarov 371c9dd2af bad merge? 8 年 前
  Justin Clark-Casey (justincc) aef6fd6927 If the SnedInventoryAync() method receives an exception log this but make sure it does not terminate the process. 9 年 前
  UbitUmarov c0a75fcc03 fix targetOmega resend on deselect on the right place, can't be at sop 9 年 前
  Edward 427240f935 Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs modified: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs This solves mantis bug# 5005: llRegionSay script does not trigger ChatFromWorld event. This was solved by adding World.SimChat() command to the llRegionSay() function (per suggestion of DrCuriosity). Additionally this fixes llRegionSayTo() which was also not functioning by adding a World.SimChat() command and adding a new SimChatToAgent() overrided function to Scene.PacketHandlers.cs This is the second patch revision. Corrections made to the position of World.SimChat() and removal of tabs per suggestion by justincc. 9 年 前
  Melanie ba203ed94f Merge branch 'master' into careminster 10 年 前
  Oren Hurvitz 0094971186 After finishing to edit an attachment, let other avatars see the changes. (The changes weren't visible before because updates to attachments aren't sent while the attachment is selected.) 10 年 前
  Melanie e82d4154a2 Merge branch 'master' into careminster 11 年 前
  Diva Canto 032c637c10 Filter certain viewer effects depending on distance between the avatar that is generating the effect and the cameras of the observers. In particular, this applies to LookAt (which is really verbose and occurs every time users move the mouse) and Beam (which doesn't occur that often, but that can be extremely noisy (10.sec) when it happens) 11 年 前
  Melanie 26cc57b6ca Merge branch 'master' into careminster 11 年 前
  Justin Clark-Casey (justincc) c13a99dc5c Fix script error messages not showing up in viewer 3 and associated viewers. 11 年 前
  Justin Clark-Casey (justincc) d9aaf51561 When scripts generate expected exceptions (e.g. due to checked bad parameter) throw ScriptException instead of just a plain old exception. 11 年 前