Justin Clark-Casey (justincc)
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33a894f3d2
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values
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13 years ago |
Robert Adams
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21708b832b
BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects.
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13 years ago |
Mic Bowman
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23f10f1d22
Merge branch 'master' into bulletsim
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13 years ago |
Justin Clark-Casey (justincc)
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15a514fcbc
refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
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13 years ago |
Justin Clark-Casey (justincc)
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5f3ffc195f
refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToGround() and remove redundant code
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13 years ago |
Justin Clark-Casey (justincc)
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ae614c1264
refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene object group direct
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13 years ago |
Justin Clark-Casey (justincc)
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040ad11e61
refactor: remove common presence set up in attachments tests
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13 years ago |
Justin Clark-Casey (justincc)
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dc61bf4b1f
comment out verbose test logging from last commit
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13 years ago |
Justin Clark-Casey (justincc)
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1dba047e4d
add regression test for detaching an attachment to the scene
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13 years ago |
Justin Clark-Casey (justincc)
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002313bf13
refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingleAttachmentToInv()
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13 years ago |
Justin Clark-Casey (justincc)
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fcbed6479a
Downgrade warning about not saving unchanged attachment to debug instead, and change text to better indicate what it's saying
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13 years ago |
Justin Clark-Casey (justincc)
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6c692d2e21
Fix a very recent regression from llAttachToAvatar() fix where I accidentally stopped normal script state persistence on login/logout and attach/detach
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13 years ago |
BlueWall
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04d42860fe
Merge branch 'master' of /home/opensim/src/opensim
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13 years ago |
Micheil Merlin
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cf42fcd978
llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.
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13 years ago |
Justin Clark-Casey (justincc)
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4b4c5e69e5
Remove forcing of phantom on ground attached objects - attachments can be both non-phantom and flagged as physical.
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13 years ago |
Justin Clark-Casey (justincc)
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d5dc8133fc
remove pointless IsDeleted check on SP.RezAttachments()
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13 years ago |
Justin Clark-Casey (justincc)
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6d4432f440
refactor: simplify EntityBase.IsDeleted property
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13 years ago |
Justin Clark-Casey (justincc)
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21f1b68fdf
extend initial rez regression test to check that attachment is phantom
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13 years ago |
Justin Clark-Casey (justincc)
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73d913dad2
Make objects attached from the ground phantom
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13 years ago |
Justin Clark-Casey (justincc)
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9ba4511d3e
add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readability
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13 years ago |
Justin Clark-Casey (justincc)
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801b7f18a7
return InventoryItemBase from AddSceneObjectAsAttachment()
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13 years ago |
Justin Clark-Casey (justincc)
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5eeee480d4
refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModule.AddSceneObjectAsAttachment()
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13 years ago |
Justin Clark-Casey (justincc)
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274e354006
get rid of pointless grp null check in attachObjectAssetStore()
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13 years ago |
Justin Clark-Casey (justincc)
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0e0d40c810
minor: remove hardcoded region numbers with the region size constant and a currently hardcoded offset
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13 years ago |
Justin Clark-Casey (justincc)
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ccf07f6ae3
refactor: remove pointless AgentId argument from attachObjectAssetStore()
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13 years ago |
Justin Clark-Casey (justincc)
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b9ec625dbf
add TestAddAttachmentFromGround() regression test
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13 years ago |
Justin Clark-Casey (justincc)
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cf3ffe5bb4
Fix llAttachToAvatar()
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13 years ago |
Justin Clark-Casey (justincc)
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97b207240e
rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmentToInv() for consistency and to reflect it's actual behaviour
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13 years ago |
Justin Clark-Casey (justincc)
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014cd4f8bb
remove mono compiler warnings
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13 years ago |
Justin Clark-Casey (justincc)
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805ba268d5
replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()
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13 years ago |