Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values 13 years ago
  Robert Adams 21708b832b BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects. 13 years ago
  Mic Bowman 23f10f1d22 Merge branch 'master' into bulletsim 13 years ago
  Justin Clark-Casey (justincc) 15a514fcbc refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar 13 years ago
  Justin Clark-Casey (justincc) 5f3ffc195f refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToGround() and remove redundant code 13 years ago
  Justin Clark-Casey (justincc) ae614c1264 refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene object group direct 13 years ago
  Justin Clark-Casey (justincc) 040ad11e61 refactor: remove common presence set up in attachments tests 13 years ago
  Justin Clark-Casey (justincc) dc61bf4b1f comment out verbose test logging from last commit 13 years ago
  Justin Clark-Casey (justincc) 1dba047e4d add regression test for detaching an attachment to the scene 13 years ago
  Justin Clark-Casey (justincc) 002313bf13 refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingleAttachmentToInv() 13 years ago
  Justin Clark-Casey (justincc) fcbed6479a Downgrade warning about not saving unchanged attachment to debug instead, and change text to better indicate what it's saying 13 years ago
  Justin Clark-Casey (justincc) 6c692d2e21 Fix a very recent regression from llAttachToAvatar() fix where I accidentally stopped normal script state persistence on login/logout and attach/detach 13 years ago
  BlueWall 04d42860fe Merge branch 'master' of /home/opensim/src/opensim 13 years ago
  Micheil Merlin cf42fcd978 llSetPrimitiveParams correct prim hollow for cases where limit should be 70%. 13 years ago
  Justin Clark-Casey (justincc) 4b4c5e69e5 Remove forcing of phantom on ground attached objects - attachments can be both non-phantom and flagged as physical. 13 years ago
  Justin Clark-Casey (justincc) d5dc8133fc remove pointless IsDeleted check on SP.RezAttachments() 13 years ago
  Justin Clark-Casey (justincc) 6d4432f440 refactor: simplify EntityBase.IsDeleted property 13 years ago
  Justin Clark-Casey (justincc) 21f1b68fdf extend initial rez regression test to check that attachment is phantom 13 years ago
  Justin Clark-Casey (justincc) 73d913dad2 Make objects attached from the ground phantom 13 years ago
  Justin Clark-Casey (justincc) 9ba4511d3e add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readability 13 years ago
  Justin Clark-Casey (justincc) 801b7f18a7 return InventoryItemBase from AddSceneObjectAsAttachment() 13 years ago
  Justin Clark-Casey (justincc) 5eeee480d4 refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModule.AddSceneObjectAsAttachment() 13 years ago
  Justin Clark-Casey (justincc) 274e354006 get rid of pointless grp null check in attachObjectAssetStore() 13 years ago
  Justin Clark-Casey (justincc) 0e0d40c810 minor: remove hardcoded region numbers with the region size constant and a currently hardcoded offset 13 years ago
  Justin Clark-Casey (justincc) ccf07f6ae3 refactor: remove pointless AgentId argument from attachObjectAssetStore() 13 years ago
  Justin Clark-Casey (justincc) b9ec625dbf add TestAddAttachmentFromGround() regression test 13 years ago
  Justin Clark-Casey (justincc) cf3ffe5bb4 Fix llAttachToAvatar() 13 years ago
  Justin Clark-Casey (justincc) 97b207240e rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmentToInv() for consistency and to reflect it's actual behaviour 13 years ago
  Justin Clark-Casey (justincc) 014cd4f8bb remove mono compiler warnings 13 years ago
  Justin Clark-Casey (justincc) 805ba268d5 replace TestRemoveAttachments() with a more thorough TestRemoveAttachment() 13 years ago