Chris Hart
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d4043c084a
MSSQL Bug fix in user account retrieval, plus migrations for FriendsStore and InventoryStore
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13 years ago |
Kevin Houlihan
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1458fab82c
Reattaching a region was failing if the estate name had not changed (issue 5035).
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13 years ago |
Justin Clark-Casey (justincc)
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9046651583
Pass any region scope through to the CreateUser() method
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13 years ago |
Justin Clark-Casey (justincc)
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37370a8102
On standalone, by default create the necessary minimum body parts and clothes necessary to display a viewer 2 avatar, as implemented in c4efb97d
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13 years ago |
Justin Clark-Casey (justincc)
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4ae4b14b5d
refactor: move estate owner setup code into separate method
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13 years ago |
Justin Clark-Casey (justincc)
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522d6261f1
Correctly create a freshly created estate owner's default items and avatar entries on standalone if applicable.
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13 years ago |
Justin Clark-Casey (justincc)
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c4efb97d49
Write code to create minimum necessary body parts/clothing and avatar entries to make a newly created user appear as a non-cloud on viewer 2
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13 years ago |
Justin Clark-Casey (justincc)
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de19dc3024
refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does
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13 years ago |
Justin Clark-Casey (justincc)
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a4cc5f628f
Only bother to create an inventory xfer file if there are any items in a prim inventory
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13 years ago |
Justin Clark-Casey (justincc)
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8fb3e71b14
Shuffle order of code in invnetory connector GetFolderContent() calls to avoid a possible race condition
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13 years ago |
Justin Clark-Casey (justincc)
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42f1b88eb2
If a prim inventory becomes empty through deletion, send an empty xfer file name rather than one that references a metadata file containing only the folder object.
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13 years ago |
Justin Clark-Casey (justincc)
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bd991fc95f
Don't try and delete attachments for child agent close
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13 years ago |
Justin Clark-Casey (justincc)
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1084d8f6a2
Remove code from DetachSingleAttachmentToInv() that sets group changed on all parts, now that we're performing this check in UpdateKnownItem() for other purposes
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13 years ago |
Justin Clark-Casey (justincc)
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61affee814
remove redunant itemID and agentID arguments from UpdateKnownItem().
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13 years ago |
Justin Clark-Casey (justincc)
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2d62484f11
Remove UpdateKnownItem() from IAttachmentsModule.
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13 years ago |
Justin Clark-Casey (justincc)
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62b3e74bc5
minor: remove redundant grp != null check from AM.UpdateKnownItem()
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13 years ago |
Justin Clark-Casey (justincc)
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8880aea728
Stop attempts to rewear already worn items from removing and reattaching.
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13 years ago |
Justin Clark-Casey (justincc)
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618277e797
Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID itemID) for now
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13 years ago |
Justin Clark-Casey (justincc)
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df73833a2c
stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject()
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13 years ago |
Justin Clark-Casey (justincc)
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f09a90d8a7
extend TestGetSceneObjectByPartLocalId() to test state after scene object deletion
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13 years ago |
Justin Clark-Casey (justincc)
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07ba28f1de
In SG.AddSceneObject(), stop unnecessarily adding the root part to object indexes sepearately from the other parts.
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13 years ago |
Justin Clark-Casey (justincc)
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c14f0a22d4
Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via the local id of one of its parts
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13 years ago |
Justin Clark-Casey (justincc)
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88bd71b978
improve TestAddSceneObject() to test a multi-part object rather than a single-part
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13 years ago |
Justin Clark-Casey (justincc)
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306af9934a
In an object return message, send a null-terminated empty string in binary bucket to prevent a viewer 3 crash.
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13 years ago |
Justin Clark-Casey (justincc)
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dea0935361
eliminate redundant SP.m_regionInfo since it always has the scene.
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13 years ago |
Justin Clark-Casey (justincc)
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62b2450529
remove the unused SP.initializeScenePresence()
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13 years ago |
Justin Clark-Casey (justincc)
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56cd7d9685
stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is always passed in at the same time.
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13 years ago |
Justin Clark-Casey (justincc)
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00f8946bd4
minor: if the script engine fails to find a prim for a script, also print out that prim's local id in the error message.
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13 years ago |
Justin Clark-Casey (justincc)
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294120c9d3
comment out some recent terrain texture logging
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13 years ago |
Justin Clark-Casey (justincc)
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ea0f78c971
Start locking entire add/remove operations on an IScenePresence.AttachmentsSyncLock object
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13 years ago |