Commit History

Autor SHA1 Mensaxe Data
  Justin Clarke Casey 6812de9af2 * Minor: For no particularly good reason, make all console prompts conform to the same prompt scheme %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 65c5efe43b Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 0f50162961 * Refactor additional stats collection common code into base opensim server %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 250fb6f5db * Move shutdown processing to base OpenSimServer, overriding the method where appropriate %!s(int64=16) %!d(string=hai) anos
  Adam Frisby 20a9bf08f5 * Rolled back a few changes. %!s(int64=16) %!d(string=hai) anos
  Adam Frisby fc6c4dc399 * Cleaning code still. %!s(int64=16) %!d(string=hai) anos
  Sean Dague 3f95804911 add a database_connect field for the asset server config %!s(int64=16) %!d(string=hai) anos
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). %!s(int64=16) %!d(string=hai) anos
  MW 0e789a9a01 Set default terrain to complete flat terrain (at 26 height). Even flat terrain as default seems better than the messed up terrain I was getting. %!s(int64=16) %!d(string=hai) anos
  lbsa71 7f11079f57 * Refactored out common http handler operations %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 47180080f0 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey baefa05b57 * Rebase all current servers on common abstract BaseOpenSimServer class %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey a1c9349d47 Refactor only: serve stats objects directly through StatsManager singleton %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey a4bf98f4ba * Add asset/texture cache statistics to region server console %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey fa5fe6b7f6 * Move AssetStatsReporter to Framework.Statistics %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey 90c853685c * Add very basic initial login stats to the user server %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey 257f2b5583 * Add very very very basic initial statistical information collection to asset server %!s(int64=17) %!d(string=hai) anos
  lbsa71 20653830fb * Refactored out function to load specified AssetSet Xml %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey 592c39a7b0 Remove now dead code %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey 4ae10034bd Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main %!s(int64=17) %!d(string=hai) anos
  lbsa71 efd90b56b7 * Optimized usings %!s(int64=17) %!d(string=hai) anos
  Jeff Ames be2ad79e52 Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532 %!s(int64=17) %!d(string=hai) anos
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom %!s(int64=17) %!d(string=hai) anos
  Jeff Ames 4bde56457f removed some duplicate hard-coded port numbers. changed ports to uint. %!s(int64=17) %!d(string=hai) anos
  lbsa71 67e12b95ea * Optimized usings %!s(int64=17) %!d(string=hai) anos
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. %!s(int64=17) %!d(string=hai) anos
  lbsa71 070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters %!s(int64=17) %!d(string=hai) anos
  Tleiades Hax 5e7dba7268 Very early first implementation of grid based assets. %!s(int64=17) %!d(string=hai) anos
  Sean Dague 32869aec47 apply http://bug.opensecondlife.org/view.php?id=512 from chillken %!s(int64=17) %!d(string=hai) anos