Commit History

Autor SHA1 Mensaxe Data
  UbitUmarov 235dd37b9c better have a lock %!s(int64=6) %!d(string=hai) anos
  UbitUmarov 57ec0d3884 change caps get mesh and texture throttle %!s(int64=6) %!d(string=hai) anos
  UbitUmarov e96e923159 some teleport issues.. %!s(int64=6) %!d(string=hai) anos
  UbitUmarov 58ba645160 mantis 8273 make change on crossings coerent %!s(int64=6) %!d(string=hai) anos
  UbitUmarov 1363a95840 Merge branch 'master' into httptests %!s(int64=6) %!d(string=hai) anos
  UbitUmarov f83f7e18b6 comment out some debug messages visible on SOP CompleteMovement %!s(int64=6) %!d(string=hai) anos
  UbitUmarov 49b4408782 some cleanup %!s(int64=6) %!d(string=hai) anos
  UbitUmarov ce0aa53cc4 let tau do something in avatar MoveToTarget %!s(int64=6) %!d(string=hai) anos
  UbitUmarov b35a10e2be mantis 8250: try to work around timing issues %!s(int64=6) %!d(string=hai) anos
  UbitUmarov 6546ea6da6 mantis 8253: don't let attachments delete remove controls from viewers on crossings. %!s(int64=6) %!d(string=hai) anos
  UbitUmarov f81375cf1e mantis 8253: try to recover information about takecontrols pass=false controls on crossings, also tell viewers about them. this may still not be correct. Use of multiple TakeControls on same avatar can still give unpredictable results (also on normal operation). In same cases last executed my override previus or not. Also change agent updates wait code %!s(int64=7) %!d(string=hai) anos
  UbitUmarov dfdc3e3adf change camera view constraint. we need to do it a lot more :( %!s(int64=7) %!d(string=hai) anos
  UbitUmarov c5802c9460 change a few more parcel eject code paths %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 1a7c8893ee add missing file. Also in last commit comment the flag was relative to (un)freeze no t(un)eject %!s(int64=7) %!d(string=hai) anos
  UbitUmarov f8cdccc167 a few more changes on entities updates %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 9dbcb4e5f6 on entities updates throttles vectors needed to be compared as vectors, not just their norms %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 9526a96b4f some cleanup %!s(int64=7) %!d(string=hai) anos
  UbitUmarov dd7ab862ab stop doing UpdateMovementAnimations on avatar collisions, that may cause incorrect changes %!s(int64=7) %!d(string=hai) anos
  UbitUmarov be975d1e89 add a adicional in transit flag to signal HG tps, and use it to ignore usernames requests sent to start region during tp; don't send unknows display names ( getdisplaynames cap ) %!s(int64=7) %!d(string=hai) anos
  UbitUmarov a23f99366f bug fix: handle current region on GetChildAgentsToClose %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 4320758d97 remove redundant UpdateMovementAnimations(); %!s(int64=7) %!d(string=hai) anos
  UbitUmarov f26ad07ce1 add a delayed stop so fast tap on move keys does not stop the avatar in some cases %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 67e540e05c cross mouse buttons state %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 12a6625dc7 fix MouseDown in case it gets any use %!s(int64=7) %!d(string=hai) anos
  UbitUmarov c68e7b6621 change child agents close control; disablesimulator is not a caps event message %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 7c3200b393 cross avatar group info also if title is empty string %!s(int64=7) %!d(string=hai) anos
  UbitUmarov c7fdb2ec53 on recover form nom finite avatar pos, don't add it physics it it had none %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 9397b358d3 mantis 8170: let physics know Always_run on adding the avatar %!s(int64=7) %!d(string=hai) anos
  UbitUmarov cb21caae77 fix some issue on parcels loading and make parcels dwell show something. Resolution is 2.5min aprox. %!s(int64=7) %!d(string=hai) anos
  UbitUmarov b52f7b9203 missing file and remove warnings %!s(int64=7) %!d(string=hai) anos