Commit History

Author SHA1 Message Date
  UbitUmarov 457551d069 rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the group never individual prims/parts and so confusing 7 years ago
  Melanie Thielker 047e87458b Correct whimsical spelling on a log message 7 years ago
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 years ago
  UbitUmarov fb46eb3344 pass touch_end as other touchs, make blockgrab work on nonphysical also 8 years ago
  Melanie Thielker d42de53dda Allow default permissions from the viewer to be applied to uploaded objects. 8 years ago
  Robert Adams e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 years ago
  UbitUmarov 371c9dd2af bad merge? 9 years ago
  Diva Canto 2c0cad6dd3 Renamed the namespaces too 9 years ago
  UbitUmarov b82b16c954 take taints check terrain out of Onframe event and add a new event for it. Slow it down to 1/4 heartbeat rate (once every 363ms aprox) 9 years ago
  Diva Canto bb82076a4d Allow for richer semantics of object derez. Specifically, allow the existence of region modules that do other kinds of garbage collection. Instead of placing deleted objects in the user's Trash folder, or deleting them immediately (UseTrashOnDelete = false), a module may decide to take garbage collection under its control. For example, it may place derezzed objects in a certain area inworld and delete them later. 10 years ago
  UbitUmarov ca8b0e6a1d replace debug msgs by others 10 years ago
  UbitUmarov ed47874197 several debug msgs, need to be removed asap 10 years ago
  dahlia a2866b85f3 add newRegion parameter to CrossAgentToNewRegion event and trigger the event after crossing thread is invoked 10 years ago
  dahlia 269a6410a0 add EventManager event OnCrossAgentToNewRegion 10 years ago
  Melanie 75c68fa29e Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 11 years ago
  Melanie e82d4154a2 Merge branch 'master' into careminster 11 years ago
  Diva Canto 7c1eb86c7d Don't post Link asset types back to the home grid 11 years ago
  Melanie ffcee82b1d Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) f6ce87c96d Reinsert code for gathering uuids reference by materials back directly into UuidGatherer for now. 11 years ago
  Justin Clark-Casey (justincc) 149487ea0f refactor: Move code for gathering textures referenced by materials into MaterialsDemoModule from UuidGatherer 11 years ago
  Melanie 648e258b8e Merge branch 'master' into careminster 11 years ago
  Robert Adams 439f11cc3c Add region heartbeat start event to complement heartbeat end event. 11 years ago
  Melanie ea8c5ba707 Merge branch 'master' into careminster 11 years ago
  Robert Adams 5920abbf8d Add EventManager events triggered when a SOP is added or removed 11 years ago
  Melanie 8f949513fd Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) 53833babf9 Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so that these can be triggered by future code (not yet implemented). 11 years ago
  Justin Clark-Casey (justincc) 05ac6d3209 Save attachments on detach/exit if a contained script state has been changed. 12 years ago
  Melanie e62b14024f Merge branch 'master' into careminster 12 years ago
  Oren Hurvitz 1a6694b264 Fixed several problems with the Sun: some settings didn't work, or were inconsistently used. - The sun position is always calculated by combining the sun settings in the Region and Estate. This fixes the problem that 'UseEstateSun' didn't work. - To remove ambiguity, the EstateToolsSunUpdate event no longer accepts the sun's position as parameters. That's because the position is always calculated from the Region and Estate settings. - Use only the 'FixedSun' flag to determine whether the sun is fixed; not the 'UseGlobalTime' flag. - Don't change the region's 'SunPosition' field according to the sun's position: this field is used only to set the position when using a FixedSun. (The 'SunVector' field does get updated according to the sun's position in the sky) 12 years ago