Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
7 anos atrás |
Oren Hurvitz
|
998d7009a6
Eliminated many warnings
|
10 anos atrás |
Robert Adams
|
7556a0f699
Add TriggerScenePresenceUpdated events when an animation is added
|
11 anos atrás |
Robert Adams
|
48a175eff7
Add methods to Animation and AnimationSet for easier manipulation and
|
11 anos atrás |
Justin Clark-Casey (justincc)
|
74256c0cc4
Restore previous client AO behaviour by not allowing them to remove the default animation but continue to allow scripts to do so.
|
12 anos atrás |
Melanie
|
f16c4a254c
Revert "Prevent empty Anim Packs"
|
12 anos atrás |
Melanie
|
c1c540f454
Revert "Fix sequence id fr default anim"
|
12 anos atrás |
Melanie
|
a775931a0c
Fix sequence id fr default anim
|
12 anos atrás |
Melanie
|
5561333668
Prevent empty Anim Packs
|
12 anos atrás |
Melanie
|
fd9cb3cb68
Store and send the current movement animation state to a new sim on crossing
|
12 anos atrás |
Melanie
|
1c5f6e48b8
Separate LSL's notion of the default anim from the actually playing anims.
|
12 anos atrás |
Melanie
|
de6f147d3c
Revert "Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO hud is"
|
12 anos atrás |
nebadon
|
fa484c3494
Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO hud is
|
12 anos atrás |
Melanie
|
b977f962fa
Allow default animation to be stopped to be replaced with another one.
|
12 anos atrás |
Justin Clark-Casey (justincc)
|
9949ac2f9f
refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity since non-default animations are handled completely separately from this class
|
12 anos atrás |
Justin Clark-Casey (justincc)
|
1a8769e6ef
Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead.
|
12 anos atrás |
Justin Clark-Casey (justincc)
|
61c76d1810
refactor: move AnimationSet
|
15 anos atrás |