Historique des commits

Auteur SHA1 Message Date
  UbitUmarov 371c9dd2af bad merge? il y a 9 ans
  Oren Hurvitz d1c3f8eef5 Added assets service method AssetsExist(), which returns whether the given list of assets exist. il y a 10 ans
  Melanie 6a1ce17cdb Merge branch 'master' into careminster-presence-refactor il y a 14 ans
  John Hurliman dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph il y a 14 ans
  Tom Grimshaw a5a1df68c2 Provide the interface for StoreAsset to report success or failure il y a 14 ans
  Melanie 60357d3778 Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. il y a 14 ans
  Kunnis f1287cc7af * Switching IAssetData to follow the new naming schema, removing the separate insert and update methods. il y a 15 ans
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
  Mike Mazur a2f07ecd2e Implemented FetchAssetMetadataSet in DB backends. il y a 15 ans
  lbsa71 b99d9bdeb1 * Reverted the AssetServer fix, apparently something was dependent on IAssetDataPlugin being in OpenSim.Data il y a 15 ans
  lbsa71 b5502ef3c3 * Extracted IAssetData and moved it to OpenSim.Framework to prepare to get rid of ugly CoreModules dependency on AssetServer.exe il y a 15 ans
  Mike Mazur e12b0a2496 - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to il y a 16 ans