Commit History

Author SHA1 Message Date
  UbitUmarov 817b622b79 changes on updates 5 years ago
  UbitUmarov d179b2dda1 avoid data references stuck in packet pools 6 years ago
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 years ago
  Justin Clark-Casey (justincc) 7d268912f1 Packet headers are not zero-encoded so don't try to zero-decode these in PacketPool.GetType() 11 years ago
  Justin Clark-Casey (justincc) 038528dc80 Make PacketPool class stats pull stats instead of push stats so they can be lifted up into LLUDPServer and be distiguished by scene name 12 years ago
  Justin Clark-Casey (justincc) 4578ff74fe Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool. 12 years ago
  Justin Clark-Casey (justincc) faf6b56839 Explicitly return only the incoming AgentUpdate packet as this is the only one we pool atm, rather than attempting to return all incoming packets. 12 years ago
  Justin Clark-Casey (justincc) 8873a4a8fc minor: Fix bug in categorization of blocks reused stat from packetpool 12 years ago
  Justin Clark-Casey (justincc) 21d0cbf703 Add AgentUpdate to PacketPool. This is the most common inbound packet from viewers. 12 years ago
  Justin Clark-Casey (justincc) 59a17ad676 Fix percentage stats to multiply by 100. Adjust container name for packetpool stats. 12 years ago
  Justin Clark-Casey (justincc) 2e9ef015f7 Fix packetpool for ImprovedTerseObjectUpdate packets. 12 years ago
  Justin Clark-Casey (justincc) 1f2472d0fc Extend "show stats" command to "show stats [list|all|<category name>]" 12 years ago
  Justin Clark-Casey (justincc) f0178a6a41 refactor: Move OpenSim.Framework.PacketPool to OpenSim.Region.Clientstack.Linden.UDP 12 years ago