Historial de Commits

Autor SHA1 Mensaje Fecha
  UbitUmarov bcf05afd64 direct encode terseupdates hace 5 años
  UbitUmarov 4de5e14e54 issues with udp buffers pool on heavy load hace 5 años
  UbitUmarov 91569e00a0 buffers in pool have no data, better mk that clear hace 5 años
  UbitUmarov 91fab70236 removed a redundant function; try to make a particular vi coder happy about removed comments hace 5 años
  UbitUmarov d01165818d change UDPPacketBuffer pools (does waste a bit of memory) hace 5 años
  UbitUmarov af9bff7ed2 try fix mantis 8283 hace 6 años
  UbitUmarov 3ba63dde6e udp is not tcp. If mono versions have bronke udp sento, better update, also having 300 threads because object select is not funny hace 7 años
  UbitUmarov e650a4ff16 remove excessive notion of paralelism hace 7 años
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup hace 7 años
  Melanie Thielker 69776aa70c Remove the AllowAlternatePorts option. It wasn't implemented anyway. hace 8 años
  Melanie Thielker ee58beddec Make sure sims on Linux can be restarted without waiting on a 2 mintue socket timeout hace 8 años
  UbitUmarov b2c553b459 work around some warnings hace 8 años
  UbitUmarov 371c9dd2af bad merge? hace 9 años
  Diva Canto f27ce66877 Squooshed a warning that could result in a runtime null pointer exception. It says that code is for debugging, but it was buggy. hace 9 años
  Freaky Tech c6731c73fb increased IPv4 TTL of LLUDP Sockets hace 9 años
  Mic Bowman e71549a2cb Add debugging code for simulating packet loss in outgoing UDP packets. The hace 9 años
  Justin Clark-Casey (justincc) 5d5ea9234f Stop Mono 3.2.8 from binding a UDP socket to a port already in use. hace 10 años
  Justin Clark-Casey (justincc) 12daa3c3d9 refactor: Move LLUDPServer console commands into their own class. hace 10 años
  Melanie Thielker 785a2cc729 Remove JustinCCs UDP patch - it is harmful to Avination's grid management hace 10 años
  UbitUmarov 54ab9e7d4d set udp SocketOptionName.ReuseAddress to false, to not allow two regions hace 10 años
  Melanie Thielker 12ebc92e55 Revert "*TEST* send udp sync. Stop uncontroled and hidden use of IO threads." hace 10 años
  UbitUmarov 8c41271b33 *TEST* send udp sync. Stop uncontroled and hidden use of IO threads. hace 10 años
  Melanie 75c68fa29e Merge branch 'master' into careminster hace 11 años
  Justin Clark-Casey (justincc) f384a6291e Instead of swallowing any socket begin/end receive exceptions, log them for debugging purposes. hace 11 años
  Melanie e82d4154a2 Merge branch 'master' into careminster hace 11 años
  Justin Clark-Casey (justincc) 60732c96ef Add clientstack.OutgoingUDPSendsCount stat to show number of outbound UDP packets sent by a region per second hace 11 años
  Justin Clark-Casey (justincc) 8396f1bd42 Record raw number of UDP receives as clientstack.IncomingUDPReceivesCount hace 11 años
  Justin Clark-Casey (justincc) bf517899a7 Add AverageUDPProcessTime stat to try and get a handle on how long we're taking on the initial processing of a UDP packet. hace 11 años
  Justin Clark-Casey (justincc) 66048e1a70 minor: provide user feedback in the log for now when udp in/out bound threads are started/stopped hace 11 años
  Justin Clark-Casey (justincc) 63c42d6602 Do some simple queue empty checks in the main outgoing udp loop instead of always performing these on a separate fired thread. hace 11 años