Commit History

Autor SHA1 Mensaxe Data
  UbitUmarov b242232c7b minor cleanup %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 611cfc83d6 give up on Lazy<T> %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 33a062612f remove terraindata abstraction layer, since we only have heightmap type %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 0c38d52538 cosmetics on terrain patchs %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 3bfa278984 cosmetics %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 4dc787eb32 store all terrain in Variable2DGzip format %!s(int64=8) %!d(string=hai) anos
  UbitUmarov c7f148ee64 minor clear. Use isTainted in is read clear form %!s(int64=9) %!d(string=hai) anos
  UbitUmarov ef3deffeeb remove rest of ushort test code %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 244f0c6352 change terrain internal representation to float. ushort work with legal %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 64d05bab0f terrain stored as ushorts with gzip compression %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 1c752296bf change internal representation of terrain from int to ushort. This will %!s(int64=9) %!d(string=hai) anos
  Robert Adams bedafb8fae varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData %!s(int64=9) %!d(string=hai) anos