UbitUmarov
|
6978181075
Robust: allow Library assets to override old ones, so they can be updated easily from the xml files keeping same id (left FSAssets out)
|
6 anos atrás |
John Hurliman
|
df76e95aa2
Changed asset CreatorID to a string
|
14 anos atrás |
John Hurliman
|
7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
|
14 anos atrás |
Justin Clark-Casey (justincc)
|
1fa037a0c3
minor: remove some mono compiler warnings
|
15 anos atrás |
John Hurliman
|
afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
|
15 anos atrás |
Justin Clark-Casey (justincc)
|
f5feb25dd1
fix spurious loading... messages on iar load by creating folders as version 1 rather than version 0
|
15 anos atrás |
Jeff Ames
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 anos atrás |
Mike Mazur
|
76c0935ec7
- remove the Metadata property from AssetBase and return all previous
|
15 anos atrás |
lbsa71
|
801da4346a
* optimized usings.
|
15 anos atrás |
Mike Mazur
|
0c03a48fb2
- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
|
15 anos atrás |
Justin Clarke Casey
|
266d0fbaae
* Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes
|
16 anos atrás |
Tedd Hansen
|
9511a8c763
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
|
16 anos atrás |
Melanie Thielker
|
9e545c9984
Mantis #2133
|
16 anos atrás |
Teravus Ovares
|
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
|
16 anos atrás |
lbsa71
|
f417a03414
Mantis#1817. Thank you kindly, sacha magne, for a patch that:
|
16 anos atrás |
Justin Clarke Casey
|
de24380233
* Remove all use of asset.InvType, as outlined in mailing list discussion
|
16 anos atrás |
Jeff Ames
|
65c5efe43b
Formatting cleanup.
|
16 anos atrás |
Adam Frisby
|
01f31fd933
* Breaking all the code, breaking all the code..!
|
16 anos atrás |
Adam Frisby
|
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
|
16 anos atrás |
Jeff Ames
|
47180080f0
Formatting cleanup.
|
16 anos atrás |
Jeff Ames
|
e207284fef
Clean up logging calls using String.Format explicitly
|
16 anos atrás |
Jeff Ames
|
6ed5283bc0
Converted logging to use log4net.
|
16 anos atrás |
Adam Frisby
|
b25f9f322c
* Mother of all commits:
|
17 anos atrás |
lbsa71
|
20653830fb
* Refactored out function to load specified AssetSet Xml
|
17 anos atrás |
Justin Clarke Casey
|
1b1649791f
Allow OpenSim operators to specify their own asset sets without needing to change the default OpenSim set. Equivalent changes to allow operators to also specify their own
|
17 anos atrás |
Justin Clarke Casey
|
505067658a
Migrate opensim default assets up another directory in preparation for extraction of hardcoded asset locations into xml
|
17 anos atrás |
Justin Clarke Casey
|
27f7f76d04
Move OpenSimAssetSet assets file up into assets pending further changes
|
17 anos atrás |
Justin Clarke Casey
|
4ae10034bd
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
|
17 anos atrás |