Commit History

Autor SHA1 Mensaxe Data
  Justin Clark-Casey (justincc) 6618948ff9 refactor: centralize prim geom removal code from four places to one %!s(int64=13) %!d(string=hai) anos
  Dan Lake 3270bd560e Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts %!s(int64=13) %!d(string=hai) anos
  root e9dbe54ab1 Fix some local id issues in physics glue %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 3e456163dd Port implementation of llCastRay() from Aurora. %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 1dcad4ac66 minor: commented out log lines for future use and very small code tidy %!s(int64=13) %!d(string=hai) anos
  Mic Bowman ad84728aba Add localID to physical object creation functions. %!s(int64=13) %!d(string=hai) anos
  Teravus Ovares (Dan Olivares) 8d196dbd14 * Adds Normal to the fields returned by the Physics Raycaster %!s(int64=14) %!d(string=hai) anos
  John Hurliman 0c466b28bb Move the calculation of time dilation from the scene to the physics engine. The scene is still the one reporting dilation so this does not break the API or remove flexibility, but it gets the calculation happening in the right place for the normal OpenSim usage. The actual calculation of physics time dilation probably needs tweaking %!s(int64=15) %!d(string=hai) anos
  John Hurliman d199767e69 Experimental change of PhysicsVector to Vector3. Untested %!s(int64=15) %!d(string=hai) anos
  Jeff Ames 606e831ff5 Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
  Teravus Ovares (Dan Olivares) 9505297fb1 * One last attempt to get the bordercrossing/primcrossing/attachmentcrossing right in the new border framework. %!s(int64=15) %!d(string=hai) anos
  Teravus Ovares (Dan Olivares) c54cb59a71 * Some Physics Scene Changes to prepare for larger regions %!s(int64=15) %!d(string=hai) anos
  Teravus Ovares (Dan Olivares) 8000812700 * part one of adding physics combining %!s(int64=15) %!d(string=hai) anos
  Jeff Ames a133e83f3a Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
  Teravus Ovares 08819bcbea * Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely. %!s(int64=15) %!d(string=hai) anos
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
  diva 3d5a9e6748 This started as way to correct Mantis #3158, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently. %!s(int64=15) %!d(string=hai) anos
  Teravus Ovares 26ca3e26bf Reverts patch from tuco/mikkopa/sempuki mantis #3072 %!s(int64=15) %!d(string=hai) anos
  Mike Mazur 949ae6136e Change access levels from private to protected to facilitate %!s(int64=15) %!d(string=hai) anos
  Teravus Ovares ec2dc354b4 * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874 %!s(int64=15) %!d(string=hai) anos
  Justin Clarke Casey cec112c87a * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGraph to make it more descriptive of its intended function %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 042c9ed4d8 * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab. %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 2a988f187e * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on %!s(int64=16) %!d(string=hai) anos
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 47180080f0 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 8bea3dbdb9 * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim. %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 8edaada1d3 ODE: Tired of floating above the ground after crossing a border? Boy have I got a solution for you! For a limited time, you can be the right height after border crossings automatically. Just three easy payments of $9.95 and make sure your neighbor is sending child agent updates! %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares f603e57e9a * Added PhysicsScene.Dispose() %!s(int64=16) %!d(string=hai) anos
  Jeff Ames e207284fef Clean up logging calls using String.Format explicitly %!s(int64=16) %!d(string=hai) anos