Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) bd991fc95f Don't try and delete attachments for child agent close 13 years ago
  Justin Clark-Casey (justincc) dea0935361 eliminate redundant SP.m_regionInfo since it always has the scene. 13 years ago
  Justin Clark-Casey (justincc) 62b2450529 remove the unused SP.initializeScenePresence() 13 years ago
  Justin Clark-Casey (justincc) 56cd7d9685 stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is always passed in at the same time. 13 years ago
  Justin Clark-Casey (justincc) ea0f78c971 Start locking entire add/remove operations on an IScenePresence.AttachmentsSyncLock object 13 years ago
  Justin Clark-Casey (justincc) 728fd0b1b8 lock attachments when enumerating through them in ScenePresence.CopyTo(). 13 years ago
  Justin Clark-Casey (justincc) 9c32b131fd Add extra log information when attachments fail validation 13 years ago
  Justin Clark-Casey (justincc) cf73afec35 Try disabling the inconsistent attachment state check to see if this actually has an impact. 13 years ago
  Justin Clark-Casey (justincc) 5c1fa968ab Stop NPCs losing attachments when the source avatar takes them off. 13 years ago
  Justin Clark-Casey (justincc) 7d58b5fa15 move common code into AttachmentsModule.DeleteAttachmentsFromScene() 13 years ago
  Justin Clark-Casey (justincc) e69f246b86 refactor: move multiple class to set avatar height into associated SP.AddToPhysicalScene() 13 years ago
  Justin Clark-Casey (justincc) 899d109e82 get rid of appearance null checks - this is never null 13 years ago
  Justin Clark-Casey (justincc) 54839d28ad remove pointless m_attachments == null check since this field is never null 13 years ago
  Justin Clark-Casey (justincc) 5a5206449f minor: seal up another instance of using the appearance list without locking 13 years ago
  Justin Clark-Casey (justincc) 32444d98cb Make SP.Attachments available as sp.GetAttachments() instead. 13 years ago
  Justin Clark-Casey (justincc) 1809aaf74c minor: remove already processed avatar null check in Scene.RemoveClient() 13 years ago
  Justin Clark-Casey (justincc) ddc733cd3d refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule 13 years ago
  Justin Clark-Casey (justincc) 04bafd2122 refactor: Move ScenePresence.RezAttachments() into AttachmentsModule 13 years ago
  Justin Clark-Casey (justincc) be357f8fee Fix bug in persisting saved appearances for npcs 13 years ago
  Justin Clark-Casey (justincc) d4d894c20f Stop avatars returning from neighbouring regions from stalling on the border crossing. 13 years ago
  Justin Clark-Casey (justincc) 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values 13 years ago
  Justin Clark-Casey (justincc) d5dc8133fc remove pointless IsDeleted check on SP.RezAttachments() 13 years ago
  Justin Clark-Casey (justincc) 6d4432f440 refactor: simplify EntityBase.IsDeleted property 13 years ago
  Justin Clark-Casey (justincc) afd5469eec Remove pointless contains check in ScenePresence.RemoveAttachment() 13 years ago
  Justin Clark-Casey (justincc) d328046efb If an attachment fails, then start logging the exception for now, in order to help with the inconsistent state bug. 13 years ago
  Justin Clark-Casey (justincc) 2eaadf2dc0 Add warning log message to say which attachment fails validation in order to pin down problems with "Inconsistent Attachment State" 13 years ago
  Justin Clark-Casey (justincc) 49258350e8 refactor: fold CreateSceneViewer() back into ScenePresence constructor 13 years ago
  Justin Clark-Casey (justincc) 45c37ef494 refactor: Fold 3 ScenePresence() constructors into one since only one is called. 13 years ago
  Justin Clark-Casey (justincc) c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 years ago
  Justin Clark-Casey (justincc) d73c424078 get rid of logged warnings about lack of some modules - afaik these never occur in real life and just clutter up tests 13 years ago