Histórico de Commits

Autor SHA1 Mensagem Data
  Justin Clark-Casey (justincc) 6e4ec29722 Do a partial fix/implementation of OSSL osNpcMoveTo() há 13 anos atrás
  Diva Canto 9759b2a4bb Added EventManager.OnPrimsLoaded, an event that modules can hook up onto so that they know when the scene's objects have been loaded from the DB. há 13 anos atrás
  BlueWall c7e18f9017 Adding an event to signal that logins are enabled há 13 anos atrás
  Melanie 178d541dca Add an event for an orderly region shutdown that fires once per region before há 13 anos atrás
  Justin Clark-Casey (justincc) d011896341 Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to listen for that rather than EventManager.OnParcelPrimCountAdd há 13 anos atrás
  Jeff Ames a331fd4e24 Formatting cleanup. há 14 anos atrás
  Justin Clark-Casey (justincc) 62a0910355 Allow region modules to know which agents actually receive chat há 14 anos atrás
  John Hurliman c03b24cbfd Merged há 14 anos atrás
  John Hurliman 0db1ed0b5a * Added ISimulationDataService and IEstateDataService há 14 anos atrás
  Jeff Ames f1f0bc23f4 Formatting cleanup. há 14 anos atrás
  John Hurliman 109b517583 Fixed the naming mess around data connectors for simulation data há 14 anos atrás
  Justin Clark-Casey (justincc) 953b7f4917 Add test to check persistence of newly added pre-linked objects há 14 anos atrás
  Melanie Thielker 0246edc2ea Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because há 14 anos atrás
  Justin Clark-Casey (justincc) f067f733ea add userExposed parameter to part copy event há 14 anos atrás
  Justin Clark-Casey (justincc) 0f15ccb2cf relocate moap specific cloning code to MoapModule há 14 anos atrás
  Justin Clark-Casey (justincc) b51b2efdc8 Add EventManager.OnSceneObjectPreSave() for future use. This is triggered immediately before a copy of the group is persisted to storage há 14 anos atrás
  Justin Clark-Casey (justincc) 586ae0f6a0 Add EventManager.OnSceneObjectLoaded() for future use. This is fired immediately after a scene object is loaded from storage. há 14 anos atrás
  Melanie eaea89bbb7 Remove localID from script controls data. It won't transfer to another há 14 anos atrás
  Melanie ec637e2b8c Committing the LightShare code, which was developed by TomMeta of Meta7. há 14 anos atrás
  Jeff Ames f58a0394ed Formatting cleanup. Add copyright notices. há 14 anos atrás
  Justin Clark-Casey (justincc) e07548d703 move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules can use it há 14 anos atrás
  Diva Canto 5c5966545d Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there. há 14 anos atrás
  Jeff Ames af265e001d Formatting cleanup. há 14 anos atrás
  Justin Clark-Casey (justincc) 00947cf2ca Add EventManager.OnIncomingSceneObject event which is triggered by an incoming scene object há 14 anos atrás
  Justin Clark-Casey (justincc) 2c7672a2b9 minor: add a smidgen of EventManager doc há 14 anos atrás
  Justin Clark-Casey (justincc) cd4651041e For each delegate added to events in the EventManager, catch and log but do not propogate any exceptions that come back há 14 anos atrás
  Justin Clark-Casey (justincc) daa66c4811 add an IsRoot property to sop há 14 anos atrás
  Justin Clark-Casey (justincc) 0e23c5fffb minor: add some documentation to EventManager.OnObjectGrab há 14 anos atrás
  Justin Clark-Casey (justincc) 4c1740f7d8 Actually make EventManager.OnAttach() fire when an object is attached. Previously, only detach was firing! há 14 anos atrás
  Justin Clark-Casey (justincc) 05a3e37b85 Apply http://opensimulator.org/mantis/view.php?id=3334 há 14 anos atrás