Dev Random
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78015bbbdc
Console commands for Estate Mgmt
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10 years ago |
Matt Lehmann
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8b3c2f7d0c
updated version of default user switch for load oar :q :q
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10 years ago |
Dev Random
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4aa483777b
Move new Estate commands to OpenSim.cs
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10 years ago |
Oren Hurvitz
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921f0052f4
Get the full viewer name even if it's (incorrectly) sent in the 'Channel' field
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11 years ago |
Justin Clark-Casey (justincc)
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4e6f7435d0
Add UUID and ready status (whether region has finished starting up) to "show regions" console output.
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10 years ago |
Robert Adams
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79200ed270
Fix displacement and location operations on legacy trees and grass in
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10 years ago |
Robert Adams
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41b6602a77
Add "--no-objects" parameter to 'load oar'.
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10 years ago |
Robert Adams
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2a4dd34616
Change new 'load oar' parameters to be hyphenated to be consistant with
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10 years ago |
Robert Adams
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5e6a47f13f
varregion: remove --noterrain and --noparcel parameters in 'load oar'.
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10 years ago |
Robert Adams
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6fbfb47b92
varregion: add --noterrain and --noparcel to 'load oar'.
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10 years ago |
Robert Adams
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dd6db72939
varregion: add --displacement parameter to 'load oar'.
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10 years ago |
Melanie
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31279a3308
Merge commit '08750501617ca332ab196b2f25030e3c635c9dd6' into careminster
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11 years ago |
dahlia
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0875050161
Add console utility commands "scale scene" and "translate scene". Note that repeated use of these commands will induce floating point accumulation errors. Please back up your region before using.
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11 years ago |
Melanie
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6d6b9ab791
Merge branch 'master' into careminster
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11 years ago |
dahlia
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e52a8d388f
"rotate scene" command now uses Constants.RegionSize / 2 to pick the center of rotation and center can be optionally overridden in the command line
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11 years ago |
dahlia
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5a9ec0748b
add a "rotate scene" console command. Seems to work for prims/sculpts/mesh but not for foliage, don't know why. Also doesn't work on terrain. Successive use of this command will likely introduce floating point error accumulation. Back up your region before using it :)
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11 years ago |
Melanie
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3589acdab1
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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b44c69807d
Fix bug where "show modules" would accidentally list all the shared modules again as "non-shared"
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11 years ago |
Melanie
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75c68fa29e
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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b16bc7b01c
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
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11 years ago |
dahlia
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b704de9bf8
minor code formatting for the sake of consistency and readability
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11 years ago |
Melanie
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ad1b2902f2
Merge branch 'master' into careminster
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11 years ago |
Robert Adams
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d9bd6e6b5b
Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini.
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11 years ago |
Robert Adams
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50c163ae6c
Add a JSON web fetch of the statististics managed by StatsManager.
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11 years ago |
Justin Clark-Casey (justincc)
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638c3d25b0
Remove never implemented stub modules commands (list, load, unload) from back in 2009.
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11 years ago |
Melanie
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a7eb1b5b85
Merge branch 'master' into careminster
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11 years ago |
Dan Lake
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6572847518
Added MinPoolThreads to ini [Startup] section to control SmartThreadPool.
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11 years ago |
Dan Lake
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f64f07e7c5
command line kick user now uses exact name match instead of substring search to avoid kicking the wrong user or multiple wrong users.
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11 years ago |
Melanie
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5ddcc25ee9
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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25889b2d7e
change "debug packet" command to "debug lludp packet" to conform with other "debug lludp" options
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11 years ago |