提交历史

作者 SHA1 备注 提交日期
  UbitUmarov 611cfc83d6 give up on Lazy<T> 5 年之前
  UbitUmarov 33a062612f remove terraindata abstraction layer, since we only have heightmap type 5 年之前
  UbitUmarov 0c38d52538 cosmetics on terrain patchs 5 年之前
  UbitUmarov 3bfa278984 cosmetics 5 年之前
  UbitUmarov 4dc787eb32 store all terrain in Variable2DGzip format 8 年之前
  UbitUmarov c7f148ee64 minor clear. Use isTainted in is read clear form 9 年之前
  UbitUmarov ef3deffeeb remove rest of ushort test code 9 年之前
  UbitUmarov 244f0c6352 change terrain internal representation to float. ushort work with legal 9 年之前
  UbitUmarov 64d05bab0f terrain stored as ushorts with gzip compression 9 年之前
  UbitUmarov 1c752296bf change internal representation of terrain from int to ushort. This will 9 年之前
  Robert Adams bedafb8fae varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData 9 年之前