teravus
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4fa088bafb
Pipe Throttle Update Event to EventManager, client --> ScenePresence --> EventManager, so that modules can know when throttles are updated. The event contains no client specific data to preserve the possibility of 'multiple clients' and you must still call ControllingClient.GetThrottlesPacked(f) to see what the throttles actually are once the event fires. Hook EventManager.OnUpdateThrottle to GetTextureModule.
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%!s(int64=12) %!d(string=hai) anos |
Melanie
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26cc57b6ca
Merge branch 'master' into careminster
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Justin Clark-Casey (justincc)
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c13a99dc5c
Fix script error messages not showing up in viewer 3 and associated viewers.
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Melanie
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3651cc0378
Merge branch 'master' into careminster
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Justin Clark-Casey (justincc)
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1de80cdafe
minor: move recent OnAgentUpdate/OnPreAgentUpdate event doc up into IClientAPI from LLClientView
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Melanie
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001ec0e2e6
Merge branch 'avination' into careminster
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UbitUmarov
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ca67ee60ac
add missing transactionID in SendInventoryItemCreateUpdate. and make use
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Melanie
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f8603a215d
Merge branch 'master' into careminster
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%!s(int64=12) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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bcbd450fe4
Add --force flag to "kick user" console command to allow bypassing of recent race condition checks.
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SignpostMarv
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8cd4042f9e
Implementing PRIM_LINK_TARGET in a non-recursive fashion
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Melanie
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ce8b9e6c57
Fix slow loading of task inventory
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Melanie
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64393a7ca8
Merge branch 'master' into careminster
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Justin Clark-Casey (justincc)
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3b3d9967b1
Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.RemoteEndpoint.
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Melanie
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d893e54f4b
Merge branch 'master' into careminster
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Justin Clark-Casey (justincc)
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cf080a68d6
Remove long obsolete and unused IClientAPI.KillEndDone()
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Melanie
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dfafb5ca14
Merge branch 'master' into careminster
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%!s(int64=12) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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b099f26376
Set IClientAPI.IsActive = false early on client removal due to ack timeout rather than using IsLoggingOut flag.
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%!s(int64=12) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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8c7149063b
In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already available on IClientAPI.SceneAgent rather than retrieving it again by scanning all scenes.
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UbitUmarov
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7461fe4554
�TEST MESS* reduce animation packets send. Added onchangeanim event with parameters to define if to add or remove, and if to send anims pack on that evocation, etc
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Melanie
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f3132c45d9
Merge branch 'master' into careminster
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%!s(int64=12) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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bf09d6a22b
refactor: Stop passing both IClientAPI and agentID to friend event listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
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%!s(int64=12) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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22a85b947a
Add back parts of reverted changes that were not concerned with child agent caching.
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%!s(int64=12) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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93ac47f0d3
Revert "Simplify friends caching by only doing this for root agents - no functions require caching for child agents."
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%!s(int64=12) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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d9f7b8549b
Simplify friends caching by only doing this for root agents - no functions require caching for child agents.
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%!s(int64=12) %!d(string=hai) anos |
Melanie
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7dad1ded2e
Merge branch 'master' into careminster
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%!s(int64=12) %!d(string=hai) anos |
Melanie
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3381899481
Merge branch 'master' into careminster
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%!s(int64=12) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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1a8769e6ef
Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead.
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UbitUmarov
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84ca09f7c5
added ObjectPhysicsProperties http event message to send viewer that data. For now on caps/EventQueue, and still only used on a material change...
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UbitUmarov
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3de3b9e63c
initial suport for ExtraPhysical parts parameters. Reading from llclientView to SOP including SOPserialization (not to databases). No action on physics still. No send to viewer, etc
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%!s(int64=12) %!d(string=hai) anos |
UbitUmarov
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908abb1c3d
BIG MESS. changed Iclient interface so only one event is used to inform scene about position scale or rotation change by client (others can be added). Its served at SceneGraph that does permition checks, undostore and sends down to SOG. changed values are stored in a class (ObjectChangeData) and what is changed as a enum (ObjectChangeWhat) with bit fields and 'macros' of this for better readability (at top of scenegraph.cs lasy to find better place for now) this can be extended for other things clients changes and need undo/redo. SOG process acording to what is changed. Changed UNDO/redo to use this also (warning is only storing what is changed, previus stored all, this must be checked for side efects. to save all PRS change commented line in scenegraph). Still have excessive calls to ScheduleGroupForTerseUpdate. **** UNTESTED ****
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