Historique des commits

Auteur SHA1 Message Date
  Dahlia Trimble 032b30ffdb Fix an error in sculpt LOD calculation il y a 16 ans
  Dahlia Trimble 20670ff0c8 sync with primmesher r26 on forge il y a 16 ans
  Dahlia Trimble f836e36c49 Improve LOD scaling for anisotropic sculpted prim meshes il y a 16 ans
  Jeff Ames d324389dd9 Update svn properties. il y a 16 ans
  Dahlia Trimble 07ee2c3504 Revert r7548 and r7549 until someone with prebuild-fu can help structure the dependencies il y a 16 ans
  Dahlia Trimble 37afd69feb Removed remaining meshing code il y a 16 ans
  Dahlia Trimble fdd2388331 Update meshing code to sync with current PrimMesher.cs on forge. il y a 16 ans
  Dahlia Trimble a3f785e978 Changed sculpted prim texture scaling method to bilinear to reduce scaling artifacts il y a 16 ans
  Justin Clarke Casey 8ff1bc5b03 * Make the ode simulation update loop print out the stack if an exception occurs (at least, this is what will happen on linux) il y a 16 ans
  Justin Clarke Casey 0dc1018ca1 * minor: Remove warnings il y a 16 ans
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman il y a 16 ans
  Dahlia Trimble 261876fd47 Commented out the float array "normals" in the Mesh object and all references to save memory as it was unused il y a 16 ans
  Jeff Ames 6ef9d4da90 Formatting cleanup. il y a 16 ans
  Dr Scofield 7d55dfba8a dr scofield's warnings safari: il y a 16 ans
  Teravus Ovares c29409dc24 * Yet another way to optimize the sculpt mesh generator il y a 16 ans
  Teravus Ovares f57cb17494 * kill a potentially large float array. il y a 16 ans
  Teravus Ovares bdcfc2e322 * Prevent an error from stopping startup when decoding the sculpt mesh j2k fails. il y a 16 ans
  Teravus Ovares 00a1f0bab0 * This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options! il y a 16 ans
  Teravus Ovares b7baa3cd2a * Valid Sculpted prim now collide properly. il y a 16 ans
  Teravus Ovares 7e275bfa37 * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save it to the prim shape. il y a 16 ans