Commit History

Author SHA1 Message Date
  Sean Dague 54801bb142 * minox fix related to last commit 16 years ago
  Sean Dague 9704196bbf * Caught 2 dictionary exceptions that were unhandled 16 years ago
  Justin Clarke Casey 37fa677548 * refactor: Extract caps related code from scene and put into a region module 16 years ago
  Teravus Ovares e1f5e2df3f * minor: A few comments. A bit of cleanup. 16 years ago
  Justin Clarke Casey eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 years ago
  Jeff Ames 23bd915ecd Minor formatting cleanup, add copyright header. 16 years ago
  Justin Clarke Casey 093adb2113 * Add new unit test for simple teleport in a standalone. 16 years ago
  Justin Clarke Casey 75ea84f3d2 * minor: Change around more debugging messages 16 years ago
  Dr Scofield 9bcaf98e37 From: Christopher Yeoh <[email protected]> 16 years ago
  Justin Clarke Casey a31792ee5c * prune and regrade log messages relating to client login and logout 16 years ago
  diva 4144fd0eb2 Split agent updates into two messages: full update and position+camera update. They're both sent over HTTP PUT. The full update is sent on TPs, for now; later it will also be sent on region crossings. 16 years ago
  Teravus Ovares b1a677630f * Adding some recognizable and search-able test to some WriteLine(e.ToString()) messages so that when they occur, we can figure out what threw them. 16 years ago
  diva d8ebf2fc9d Major changes in interregion communications. This breaks compatibility with older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes: 16 years ago
  diva 5de40aaf46 Added a SendChildAgentDataUpdate call on Teleports, so that the agent at the destination will have all the necessary information. 16 years ago
  diva a3e2e03f7b Final part for implementing SendChildAgentDataUpdate with modules. This is the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim. 16 years ago
  Justin Clarke Casey ff7c8551ba * remove mono compiler warnings 16 years ago
  Melanie Thielker 36ee0e8fb9 Fix script controls for weapons 16 years ago
  diva 4b71b88114 Bug fix in new child agents management. Thanks DigiDaz for helping identify this issue. 16 years ago
  Charles Krinke e6eb571c1d Mantis#2725. Thank you kindly, Diva, for a patch that: 16 years ago
  Melanie Thielker e8a43b136b Applying diva's revert patch. Reverts closing child agents and makes 16 years ago
  Teravus Ovares 354ffcf94e * Fixes control issue at the root of the boat turning problem. 16 years ago
  Melanie Thielker 9d64709602 Yay for languages without default parameter values 16 years ago
  Melanie Thielker cbd3e53ce1 Stop trying to save attachment states on logout. That caused a predicatble 16 years ago
  Melanie Thielker d1841ca94d Mantis #2584 (again) 16 years ago
  Melanie Thielker 1b3a3ffc77 Finally make attachments stay put. Randomize local ID generation to 16 years ago
  Melanie Thielker 179d114daa Try to prevent attachments twisting/moving 16 years ago
  Justin Clarke Casey 4356fc1006 * minor: remove mono compiler warning 16 years ago
  Justin Clarke Casey 45c50998c2 * Remove unused and largely unimplemented UpdateUserCurrentRegion() 16 years ago
  Justin Clarke Casey 5867f9c11f * minor: remove the ability to change the client in ScenePresence to reduce the scope of possible bugs - currently unused in the core code 16 years ago
  Charles Krinke 921692a15f Thank you kindly, Nlin for a patch that: 16 years ago