Commit History

Autor SHA1 Mensaxe Data
  Teravus Ovares 6167019a05 * Adds a Scene Getter property called SceneContents for the Scene's m_sceneGraph. This will allow it to be exposed to modules without resorting to referring to m_sceneGraph %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 37fa677548 * refactor: Extract caps related code from scene and put into a region module %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in %!s(int64=16) %!d(string=hai) anos
  diva e80dcfa9f6 Eased the locking times of ScenePresences. No locks were removed, just the locking periods changed. %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 093adb2113 * Add new unit test for simple teleport in a standalone. %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 8a08e4980d * Adjust log messages so that we don't get a CONNECTION BEGIN for notifications that won't actually lead to a client connection (because they are from a neighbouring teleport %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 3ff8dd34b0 * Remove absolute position and authentication handler addition for incoming 'new user notifications' that have existing scene presences %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 75ea84f3d2 * minor: Change around more debugging messages %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 6ae1b80d20 * Do some log tweaking to better see incoming connection success (and failure) %!s(int64=16) %!d(string=hai) anos
  diva 866c85be0d Easy on locking m_scenePresences in RequestTeleportLocation. With the extra locks of SceneGraph ScenePresences introduced in 7982, this was making TPs not close the agent in the departing region due to locking. That locking problem seemed to occur only in Linux/mono -- I suspect a mono bug here. %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares c80b2bb98e * Fix a few caps limiter that were causing problems %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey feba3cc3ff * Removing set-time command since it doesn't actually do anything at all %!s(int64=16) %!d(string=hai) anos
  Charles Krinke 40f34aeffd Thank you kindly, Tlaukkan (Tommil) for a patch that: %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey af49acd6cc * refactor: move url sending from scene to DialogModule %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey be41132c72 * minor: Remove now unused SendEstateMessage... method in Scene I forgot from last commit %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey e7bb27b5bd * refactor: move code to send a dialog to a user from scene to DialogModule %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 17f783457b * refactor: move code for sending a message to all users in a region to the DialogModule %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey b97a51d7d0 * refactor: Make some direct IClientAPI calls go through the dialog module instead %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 1aa9e63428 * Move general alert code to DialogModule. %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 9b96fc9029 * refactor: Establish DialogModule, move some alert code from Scene to here %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey a9df572c25 * refactor: Remove MakeHttpRequest wrapper method from Scene in favour of a direct call %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey a31792ee5c * prune and regrade log messages relating to client login and logout %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey b6ee2f15ba * refactor: Remove the need to separately pass in the http listener to the scene - this is always available via CommsManager %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey fde6a1665c * refactor: call AddHttpHandler() directly via CommsManager %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey b07c188b7e * refactor: call AddStreamHandler() directly via CommsManager %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 579f11b3b8 * refactor: call AddLLSDHandler directly via CommsManager %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 2a4c4ceebb * refactor: drop AddXmlRpcHandler() from scene in favour of call via CommsManager %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 0d1b867500 * Added a way for the sim stats reporter to say to the scene that the stats are illogical. %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 0b8d22ab54 * Check in login service tests beachhead %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares e9cef70f89 * Updates the sim stats module. Cleans out some of the rot. %!s(int64=16) %!d(string=hai) anos