Justin Clarke Casey
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37fa677548
* refactor: Extract caps related code from scene and put into a region module
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16 years ago |
idb
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a47d851295
Correct energy calculation to include the mass of the object.
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16 years ago |
Teravus Ovares
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8e01f75784
* Progressive texture patch + PriorityQueue put into the LLClient namespace.
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16 years ago |
idb
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63d2885008
Moved applying an impulse to a newly rezzed object to minimise the delay getting the object moving.
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16 years ago |
Melanie Thielker
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2ba9dd7eeb
Cause permissions on root prims to not override folded permissions anymore
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16 years ago |
Dahlia Trimble
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630ce5b264
Revert progressive texture patch from r8001 until issues can be addressed
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16 years ago |
Dahlia Trimble
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3bdd4db3fd
Thanks jhurliman for a patch that implements progressive texture downloading - Mantis #2655
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16 years ago |
Justin Clarke Casey
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e4c7bdc730
* Remove mono compiler warnings
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16 years ago |
Melanie Thielker
|
817a10d0aa
Revamp the return logic to close a privilege escalation loophole.
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16 years ago |
Melanie Thielker
|
6ef64593fd
Fix attachment persistence which got broken with some inventory
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16 years ago |
Justin Clarke Casey
|
b4680f653d
* Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
|
16 years ago |
diva
|
8fffdac7fa
Attempt at restoring inventory access after TPs/crossings. RemoveClient in Scene was being too
|
16 years ago |
Justin Clarke Casey
|
41ad030a5a
* minor: method documentation and miscellaneous tidy
|
16 years ago |
Melanie Thielker
|
3aa7ad24da
Make scripted item and folder gives pop up a "accept, decline" message
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16 years ago |
Justin Clarke Casey
|
80e267dcfe
* refactor: Stop exposing InventoryFolderImpl.SubFolders publicly
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16 years ago |
Melanie Thielker
|
2101680094
Make object return actually use the CanReturnObject permission, rather than
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16 years ago |
Justin Clarke Casey
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557567dcf8
* minor: remove some old logging messages
|
16 years ago |
Melanie Thielker
|
1cad124b7d
Allow no-copy attachments to be worn without losing them
|
16 years ago |
Justin Clarke Casey
|
38ca31b37a
* Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items
|
16 years ago |
Melanie Thielker
|
af5e9147f0
Start scripts in attachments only after a successful attach. Elimininate
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16 years ago |
Justin Clarke Casey
|
df9b0e9e11
* refactor: Replace derez destiation magic numbers with an enumeration
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16 years ago |
Melanie Thielker
|
48149f36c0
Reinstate a check that i overzealously removed. Permissions are not slammed
|
16 years ago |
Melanie Thielker
|
714ca971d6
Unconditionally set the slam bit oon all object to agent inventory transfers.
|
16 years ago |
Adam Frisby
|
47829849d9
* Swaps Scene.Entities Dictionary for EntityManager.
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16 years ago |
Melanie Thielker
|
ba723a4cf6
Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all
|
16 years ago |
Justin Clarke Casey
|
915593bfbc
* refactor: Rip out SOP inventory from the partial into a separate class
|
16 years ago |
Melanie Thielker
|
ee4d4d784e
Fully implement object return from the parcel dialog
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16 years ago |
Melanie Thielker
|
3234472d62
Reverting the texture sending patch and the new libOMV. This makes this
|
16 years ago |
Melanie Thielker
|
a104cc2c62
Fix deleting object that have been persisted already from the DB
|
16 years ago |
Melanie Thielker
|
0abb762ecc
Patch from jhurliman. Fixing the texture decoding issues in progressive
|
16 years ago |