Commit History

Autor SHA1 Mensaxe Data
  Jeff Ames 9a2b289e32 Fix compiler warnings in pCampBot, TestSuite, and ScriptEngine/RemoteServer. Thanks daTwitch! %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 47180080f0 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. %!s(int64=16) %!d(string=hai) anos
  Tedd Hansen a993d0d335 ScriptServer communication is ok. Script is creatd on onrez. But since it can not access Scene it sort of crashes right away ;) %!s(int64=16) %!d(string=hai) anos
  Tedd Hansen e7dbaad04f New ScriptServer protocol successfully implemented. %!s(int64=16) %!d(string=hai) anos
  Tedd Hansen 1e9a66cbaa ScriptServer communication protocol (v1), primitive RPC-like TCP client/server %!s(int64=16) %!d(string=hai) anos
  Tedd Hansen 966f639ad6 Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono. %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 3c9505199a Set svn:eol-style and svn:ignore. %!s(int64=17) %!d(string=hai) anos
  Teravus Ovares 373d801c40 * Added graceful remote script server connection error handling %!s(int64=17) %!d(string=hai) anos
  Teravus Ovares 57a1132585 * Fixed References in Prebuild so the project compiles %!s(int64=17) %!d(string=hai) anos
  Tedd Hansen 5b8620d82f Comments + fix = in theory stand alone script server + "RemoteSevrver" ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication. %!s(int64=17) %!d(string=hai) anos
  Tedd Hansen 6055db2bc3 server->script event path almost ready for remote scriptengine (translation table between local script ID and remote script ID missing) %!s(int64=17) %!d(string=hai) anos
  Tedd Hansen c084c54fb5 Added ScriptEngine.RemoteServer module %!s(int64=17) %!d(string=hai) anos