Historique des commits

Auteur SHA1 Message Date
  Adam Frisby a1c8aa4050 * Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces. il y a 16 ans
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). il y a 16 ans
  Jeff Ames 47180080f0 Formatting cleanup. il y a 16 ans
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. il y a 16 ans
  lbsa71 efd90b56b7 * Optimized usings il y a 17 ans
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom il y a 17 ans
  Adam Frisby 91c1e8a734 * Fixed a whole bunch of console messages. il y a 17 ans
  lbsa71 4fad66f855 * Diuerse beavtificatems il y a 17 ans
  lbsa71 67e12b95ea * Optimized usings il y a 17 ans
  Adam Frisby 5dad0ed729 * Return of R2162. /Take that SVN!/ il y a 17 ans
  Sean Dague 6acaabefc3 revert r2162 as it completely clobbered all the work on il y a 17 ans
  Adam Frisby c4707a284f * Major ass commit. il y a 17 ans
  Sean Dague 139994757c changes to pass nini config object to the modules that get il y a 17 ans
  lbsa71 a40e7100a2 * Gave ModuleLoader some good lovin' il y a 17 ans
  Sean Dague c3d8f1f425 getting all our line endings consistant again il y a 17 ans
  lbsa71 440819fab9 * Deleted unused RegionManager.cs il y a 17 ans
  lbsa71 9f7c0a015e * 'Use format string' ftw il y a 17 ans
  lbsa71 8f0b03597b * Modernized ScriptManager to new interface-based module calls. il y a 17 ans
  Sean Dague b8d9737a47 fixing me some line endings il y a 17 ans
  Sean Dague ffe9c9374a mass update of urls in source code to new website il y a 17 ans
  MW bfd36e2e83 Some work on Module loading/management. il y a 17 ans
  MW 36fba5e7e2 Various small changes (some likely to be removed again soon) il y a 17 ans
  MW c16aafee09 Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.) il y a 17 ans