Historique des commits

Auteur SHA1 Message Date
  Teravus Ovares a9cc76e0ef * Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. Thanks A_Biondi and Melanie! il y a 16 ans
  Justin Clarke Casey 40176c12f9 * Implement full grid mode Trash empty il y a 16 ans
  Sean Dague 3dd98a112f allow for Inventory database source to be specified in main il y a 16 ans
  Justin Clarke Casey 4db839c3b8 * Implement proper emptying of trashcan on standalone il y a 16 ans
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). il y a 16 ans
  Justin Clarke Casey e755727a0f * Change lazy user inventory creation on first login to synchronous rather than async. il y a 16 ans
  Justin Clarke Casey a5176c2e2c * Change inventory async response deliver to deliver all items and folders at once, rather than each individual il y a 16 ans
  Justin Clarke Casey 5ad4c79a4e * Refactor GetUsersInventory() il y a 16 ans
  Justin Clarke Casey ba132f3a0b * Minor: get CreateNewUserInventory() to return true on success il y a 16 ans
  Justin Clarke Casey ded704ef1f * Minor inventory message cleanup and documentation il y a 16 ans
  Sean Dague a6d27e0929 further refactor and rename of InventoryFolderBase properties il y a 16 ans
  Justin Clarke Casey 90422db35a * Update code to use patched libsecondlife.dll which removes the problem where the AssetType enum was 'Primitive' rather than 'Object' il y a 16 ans
  Sean Dague 5ee75998ce more refactoring, this time on InventoryFolderBase il y a 16 ans
  Sean Dague f436815107 Refactor InventoryItemBase to do the following: il y a 16 ans
  Justin Clarke Casey 93303072dd * Minor: If a user exists but has no inventory in standalone, automatically create new inventory folders il y a 16 ans
  Justin Clarke Casey 48fc4ee059 * Log exceptions which make it up to the top of the http request frame, rather than having them disappear off into the ether il y a 16 ans
  Justin Clarke Casey af3118eccd * Fix problem where inventory code throws a swallowed exception on grid mode if the avatar has never logged in before il y a 16 ans
  Justin Clarke Casey 2fddd775f4 * Stop the grid inventory service sending all folder and item details twice il y a 16 ans
  Justin Clarke Casey a6999f8a5d * Refactor: Remove unused inventory methods, some of which weren't properly implemented anyway. il y a 16 ans
  Justin Clarke Casey 875211b262 * Various 1.19.0.5 grid inventory request fixes. These will only take affect once the region and the grid servers have upgraded to this revision il y a 16 ans
  MW 7fcffa3a3a Re-enabled terrain texture generation for the world map. Adam can clean up/ sort it out when he gets time. il y a 16 ans
  Justin Clarke Casey 0a47a75b88 * Send full inventory folder skeleton to standalone client logins rather than just the root child folders il y a 16 ans
  Justin Clarke Casey 35dec2e53a * Refactor: Eliminate RequestUsersRoot() redundant method il y a 16 ans
  Justin Clarke Casey 512e52be4c * Remove pointless boolean on AgentInventory.CreateRootFolder() il y a 16 ans
  Justin Clarke Casey 0609970f2e * Correct asset type of Lost and Found folder - this might stop it appearing twice il y a 16 ans
  Justin Clarke Casey 18f9f1410d * Just inserting some exploratory comments into inventory code il y a 16 ans
  Jeff Ames 47180080f0 Formatting cleanup. il y a 16 ans
  Jeff Ames a8cfbbe963 Minor cleanup. il y a 16 ans
  MW 49a5a00b80 Added a method to access a named folder in a users inventory, to the inventory Database interfaces. This could be useful for adding a item to a users inventory from say a web front end application or some other third party application. [note the method is only currently implemented in the sqlite provider] il y a 16 ans
  Jeff Ames 001ce95e4c Clean up more unnecessary String.Format calls il y a 16 ans