Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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il y a 16 ans |
Jeff Ames
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47180080f0
Formatting cleanup.
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il y a 16 ans |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
|
il y a 16 ans |
Justin Clarke Casey
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4ae10034bd
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
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il y a 17 ans |
lbsa71
|
efd90b56b7
* Optimized usings
|
il y a 17 ans |
lbsa71
|
87e2a694e2
* AssetServerBase: _ProcessRequest is now called GetAsset
|
il y a 17 ans |
Justin Clarke Casey
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45567b71b8
Refactor asset request processing for consistent status information on whether an asset was actually found or not
|
il y a 17 ans |
lbsa71
|
0a4a5bbcef
* ARequest changed name to AssetRequest and moved to own file.
|
il y a 17 ans |
Jeff Ames
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af6eb67999
saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
|
il y a 17 ans |
lbsa71
|
67e12b95ea
* Optimized usings
|
il y a 17 ans |
MW
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3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
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il y a 17 ans |
Adam Frisby
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5dad0ed729
* Return of R2162. /Take that SVN!/
|
il y a 17 ans |
Sean Dague
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6acaabefc3
revert r2162 as it completely clobbered all the work on
|
il y a 17 ans |
Adam Frisby
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c4707a284f
* Major ass commit.
|
il y a 17 ans |
Sean Dague
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d4bb430f78
get rid of all the ^M line endings
|
il y a 17 ans |
lbsa71
|
656c72befc
* some more refactoring + bugfix
|
il y a 17 ans |
lbsa71
|
46700d3b7d
* Total refactoring of Asset Server for massive win
|
il y a 17 ans |
Sean Dague
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b8d9737a47
fixing me some line endings
|
il y a 17 ans |
Sean Dague
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ffe9c9374a
mass update of urls in source code to new website
|
il y a 17 ans |
MW
|
22dbe82b26
A couple of fixes to make sure db4o gets set as the default asset database. Also added a couple of console output lines to try to make it easier to tell which asset storage system is in use.
|
il y a 17 ans |
MW
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15423539f9
hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote.
|
il y a 17 ans |
MW
|
653a4ff22d
Deleted a few old files that are no longer used.
|
il y a 17 ans |