Historique des commits

Auteur SHA1 Message Date
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). il y a 16 ans
  Jeff Ames 47180080f0 Formatting cleanup. il y a 16 ans
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. il y a 16 ans
  Justin Clarke Casey 4ae10034bd Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main il y a 17 ans
  lbsa71 efd90b56b7 * Optimized usings il y a 17 ans
  lbsa71 87e2a694e2 * AssetServerBase: _ProcessRequest is now called GetAsset il y a 17 ans
  Justin Clarke Casey 45567b71b8 Refactor asset request processing for consistent status information on whether an asset was actually found or not il y a 17 ans
  lbsa71 0a4a5bbcef * ARequest changed name to AssetRequest and moved to own file. il y a 17 ans
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom il y a 17 ans
  lbsa71 67e12b95ea * Optimized usings il y a 17 ans
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. il y a 17 ans
  Adam Frisby 5dad0ed729 * Return of R2162. /Take that SVN!/ il y a 17 ans
  Sean Dague 6acaabefc3 revert r2162 as it completely clobbered all the work on il y a 17 ans
  Adam Frisby c4707a284f * Major ass commit. il y a 17 ans
  Sean Dague d4bb430f78 get rid of all the ^M line endings il y a 17 ans
  lbsa71 656c72befc * some more refactoring + bugfix il y a 17 ans
  lbsa71 46700d3b7d * Total refactoring of Asset Server for massive win il y a 17 ans
  Sean Dague b8d9737a47 fixing me some line endings il y a 17 ans
  Sean Dague ffe9c9374a mass update of urls in source code to new website il y a 17 ans
  MW 22dbe82b26 A couple of fixes to make sure db4o gets set as the default asset database. Also added a couple of console output lines to try to make it easier to tell which asset storage system is in use. il y a 17 ans
  MW 15423539f9 hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote. il y a 17 ans
  MW 653a4ff22d Deleted a few old files that are no longer used. il y a 17 ans