Diva Canto
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0d8284c7a1
Removed IAssetCache.
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15 years ago |
Dr Scofield
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a1ba9dee8d
adding logging statement for receive buffer size
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15 years ago |
Dr Scofield
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8f5efc4994
- adds the possibility of setting the socket receive buffer size
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15 years ago |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 years ago |
diva
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5e4fc6e91e
Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
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15 years ago |
Johan Berntsson
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119aeeed7d
Another cleanup: Region_Status renamed to RegionStatus, and a usage comment added
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15 years ago |
Teravus Ovares
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c2e75aecd1
* Commit a variety of fixes to bugs discovered while trying to fix the NaN singularity.
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15 years ago |
lbsa71
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3cb06cc4cc
* Changed a recursive BeginRobustReceive loop to a flat while loop to avoid lethal stack overflows.
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15 years ago |
MW
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ff76102644
Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs.
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15 years ago |
lbsa71
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801da4346a
* optimized usings.
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16 years ago |
diva
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b6e7e5ed42
Enforce estate bans on Teleports.
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16 years ago |
Sean Dague
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8088802c21
From Alan Webb <[email protected]>
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16 years ago |
Dr Scofield
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9b66108081
This changeset is the step 1 of 2 in refactoring
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16 years ago |
Justin Clarke Casey
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d2d273aebe
* minor: move connection success log message so that it doesn't get printed again if a duplicate use circuit code packet comes in
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16 years ago |
Justin Clarke Casey
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75ea84f3d2
* minor: Change around more debugging messages
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16 years ago |
Justin Clarke Casey
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6ae1b80d20
* Do some log tweaking to better see incoming connection success (and failure)
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16 years ago |
Justin Clarke Casey
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1e365df495
* minor: Stop friendship termination crashing the client thread if the friend to be terminated could not be found
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16 years ago |
Justin Clarke Casey
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a31792ee5c
* prune and regrade log messages relating to client login and logout
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16 years ago |
Justin Clarke Casey
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72ff5322f5
* Replace manually zeroing with Array.Clear(). Thanks cmickeyb
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16 years ago |
Teravus Ovares
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c9a5215d6d
* Fixes Location == Location, and Location != Location
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16 years ago |
Teravus Ovares
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414bf2aaf1
* The equals override of 'Location' is not working as expected. This caused sim restarts to fail because the test that searches for and shutsdown the UDP server listener for that region never found and shutdown the udp server. hence the error message, "only one listener on port".
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16 years ago |
Adam Frisby
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434afaf717
* Added and removed debug information relating to client connections
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16 years ago |
Justin Clarke Casey
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2bb4b45626
* Move test scene construction infrastructure methods to a separate class for future common use
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16 years ago |
Mike Mazur
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32b9975468
If the proxy is on, we need to ignore the extra 6 bytes in the packet.
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16 years ago |
Johan Berntsson
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22b70495ab
The region proxy for the load balancer module works again. The incoming proxy messages were not properly decoded.
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16 years ago |
Teravus Ovares
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f0bf3df024
* Fix half of the issue behind the long standing 'UseCircuitCode' packet spam from libOMV clients. AckPacket.Header.Sequence was 0. This caused LibOMV to ignore it.
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16 years ago |
Justin Clarke Casey
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d31d02c373
* refactor: Split BeginRecieve() into BeginReceive() and BeginRobustReceive()
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16 years ago |
Justin Clarke Casey
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5a852321e0
* Stop passing along epSender explicitly where we are really using the constantly reused ep sender field
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16 years ago |
Justin Clarke Casey
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29691a3d36
* Test to ensure that the udp server stays active after receiving a SocketException on BeginReceive
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16 years ago |
Justin Clarke Casey
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892e7bf9fb
* Properly use the default value if the LindenUDP.ClientStack section exists by the client throttle setting does not
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16 years ago |