Oren Hurvitz
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71ef4a8fb3
When an uncached asset is requested multiple times concurrently, only load it once
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13 anni fa |
Diva Canto
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7592a033df
Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd.
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13 anni fa |
John Hurliman
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3f6c4c150e
* Adds IAssetService.GetCached() to allow asset fetching from the local cache only
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14 anni fa |
John Hurliman
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01218093a6
* Typo fixes
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14 anni fa |
John Hurliman
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df76e95aa2
Changed asset CreatorID to a string
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14 anni fa |
John Hurliman
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71c6559a91
Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim into presence-refactor
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14 anni fa |
John Hurliman
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7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
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14 anni fa |
Jeff Ames
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af265e001d
Formatting cleanup.
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14 anni fa |
Justin Clark-Casey (justincc)
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802a969267
Fix http://opensimulator.org/mantis/view.php?id=4224
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14 anni fa |
John Hurliman
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afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
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15 anni fa |
Justin Clark-Casey (justincc)
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0cb0a28fde
* minor: remove some mono compiler warnings
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15 anni fa |
Melanie
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a208f33c5d
Make the asset connector async Get overload return false if the asset
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15 anni fa |
Diva Canto
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022526661b
Just trying a few things. This one will reduce the number of async calls.
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15 anni fa |
Melanie
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7c1fdb2540
Add "dump asset" command to remote asset connector (the only one that uses a
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15 anni fa |
John Hurliman
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33133e23b1
Fixes seven leaky .BeginInvoke() calls
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15 anni fa |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 anni fa |
diva
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4927bc60a2
Slashing trailing slashes.
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15 anni fa |
diva
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1e9cb2f8fc
Making the delegate handlers async in async Get, to make things consistent. Them being synchronous in certain cases (asset in cache, for example) may account for slowness reported by folks in osgrid when they have the cache module on. Turns out that some of the provided handlers do non-trivial processing (the ones coming from J2KImage, for example), which means that the several asset requests that hit the cache end up being synchronous. The jury is still out on this.
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15 anni fa |
diva
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bc2a22fb4b
Catching exceptions on Store, including timeout. Store may fail, for whatever reason, but it won't crash the sim.
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15 anni fa |
Melanie Thielker
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cb2ce61876
Move the connectors under services for reasons of application logic. Remove
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15 anni fa |