Cronologia Commit

Autore SHA1 Messaggio Data
  Oren Hurvitz 71ef4a8fb3 When an uncached asset is requested multiple times concurrently, only load it once 13 anni fa
  Diva Canto 7592a033df Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd. 13 anni fa
  John Hurliman 3f6c4c150e * Adds IAssetService.GetCached() to allow asset fetching from the local cache only 14 anni fa
  John Hurliman 01218093a6 * Typo fixes 14 anni fa
  John Hurliman df76e95aa2 Changed asset CreatorID to a string 14 anni fa
  John Hurliman 71c6559a91 Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim into presence-refactor 14 anni fa
  John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it 14 anni fa
  Jeff Ames af265e001d Formatting cleanup. 14 anni fa
  Justin Clark-Casey (justincc) 802a969267 Fix http://opensimulator.org/mantis/view.php?id=4224 14 anni fa
  John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen 15 anni fa
  Justin Clark-Casey (justincc) 0cb0a28fde * minor: remove some mono compiler warnings 15 anni fa
  Melanie a208f33c5d Make the asset connector async Get overload return false if the asset 15 anni fa
  Diva Canto 022526661b Just trying a few things. This one will reduce the number of async calls. 15 anni fa
  Melanie 7c1fdb2540 Add "dump asset" command to remote asset connector (the only one that uses a 15 anni fa
  John Hurliman 33133e23b1 Fixes seven leaky .BeginInvoke() calls 15 anni fa
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 anni fa
  diva 4927bc60a2 Slashing trailing slashes. 15 anni fa
  diva 1e9cb2f8fc Making the delegate handlers async in async Get, to make things consistent. Them being synchronous in certain cases (asset in cache, for example) may account for slowness reported by folks in osgrid when they have the cache module on. Turns out that some of the provided handlers do non-trivial processing (the ones coming from J2KImage, for example), which means that the several asset requests that hit the cache end up being synchronous. The jury is still out on this. 15 anni fa
  diva bc2a22fb4b Catching exceptions on Store, including timeout. Store may fail, for whatever reason, but it won't crash the sim. 15 anni fa
  Melanie Thielker cb2ce61876 Move the connectors under services for reasons of application logic. Remove 15 anni fa