Justin Clark-Casey (justincc)
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6618948ff9
refactor: centralize prim geom removal code from four places to one
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13 years ago |
Dan Lake
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3270bd560e
Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts
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13 years ago |
root
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e9dbe54ab1
Fix some local id issues in physics glue
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13 years ago |
Justin Clark-Casey (justincc)
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3e456163dd
Port implementation of llCastRay() from Aurora.
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13 years ago |
Justin Clark-Casey (justincc)
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1dcad4ac66
minor: commented out log lines for future use and very small code tidy
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13 years ago |
Mic Bowman
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ad84728aba
Add localID to physical object creation functions.
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13 years ago |
Teravus Ovares (Dan Olivares)
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8d196dbd14
* Adds Normal to the fields returned by the Physics Raycaster
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15 years ago |
John Hurliman
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0c466b28bb
Move the calculation of time dilation from the scene to the physics engine. The scene is still the one reporting dilation so this does not break the API or remove flexibility, but it gets the calculation happening in the right place for the normal OpenSim usage. The actual calculation of physics time dilation probably needs tweaking
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15 years ago |
John Hurliman
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 years ago |
Jeff Ames
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606e831ff5
Formatting cleanup.
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15 years ago |
Teravus Ovares (Dan Olivares)
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9505297fb1
* One last attempt to get the bordercrossing/primcrossing/attachmentcrossing right in the new border framework.
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15 years ago |
Teravus Ovares (Dan Olivares)
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c54cb59a71
* Some Physics Scene Changes to prepare for larger regions
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15 years ago |
Teravus Ovares (Dan Olivares)
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8000812700
* part one of adding physics combining
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15 years ago |
Jeff Ames
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a133e83f3a
Formatting cleanup.
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15 years ago |
Teravus Ovares
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08819bcbea
* Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely.
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15 years ago |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 years ago |
diva
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3d5a9e6748
This started as way to correct Mantis #3158, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently.
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15 years ago |
Teravus Ovares
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26ca3e26bf
Reverts patch from tuco/mikkopa/sempuki mantis #3072
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15 years ago |
Mike Mazur
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949ae6136e
Change access levels from private to protected to facilitate
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15 years ago |
Teravus Ovares
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ec2dc354b4
* Applying Nlin's NINJA Joint patch. v2. Mantis# 2874
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16 years ago |
Justin Clarke Casey
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cec112c87a
* refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGraph to make it more descriptive of its intended function
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16 years ago |
Teravus Ovares
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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16 years ago |
Teravus Ovares
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042c9ed4d8
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
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16 years ago |
Teravus Ovares
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2a988f187e
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on
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16 years ago |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 years ago |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 years ago |
Teravus Ovares
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8bea3dbdb9
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
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16 years ago |
Teravus Ovares
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8edaada1d3
ODE: Tired of floating above the ground after crossing a border? Boy have I got a solution for you! For a limited time, you can be the right height after border crossings automatically. Just three easy payments of $9.95 and make sure your neighbor is sending child agent updates!
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16 years ago |
Teravus Ovares
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f603e57e9a
* Added PhysicsScene.Dispose()
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16 years ago |
Jeff Ames
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e207284fef
Clean up logging calls using String.Format explicitly
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16 years ago |