コミット履歴

作者 SHA1 メッセージ 日付
  Justin Clark-Casey (justincc) 2d62484f11 Remove UpdateKnownItem() from IAttachmentsModule. 13 年 前
  Justin Clark-Casey (justincc) ea0f78c971 Start locking entire add/remove operations on an IScenePresence.AttachmentsSyncLock object 13 年 前
  Justin Clark-Casey (justincc) c6ec573d10 Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFromInventory() with the updateInventoryStatus switch, since this is never called with false 13 年 前
  Justin Clark-Casey (justincc) 7d58b5fa15 move common code into AttachmentsModule.DeleteAttachmentsFromScene() 13 年 前
  Justin Clark-Casey (justincc) ddc733cd3d refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule 13 年 前
  Justin Clark-Casey (justincc) 04bafd2122 refactor: Move ScenePresence.RezAttachments() into AttachmentsModule 13 年 前
  Justin Clark-Casey (justincc) 1de68b34d9 refactor: migrate DropObject handling fully into AttachmentsModule from Scene 13 年 前
  Justin Clark-Casey (justincc) ae614c1264 refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene object group direct 13 年 前
  Justin Clark-Casey (justincc) 97b207240e rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmentToInv() for consistency and to reflect it's actual behaviour 13 年 前
  Justin Clark-Casey (justincc) d328046efb If an attachment fails, then start logging the exception for now, in order to help with the inconsistent state bug. 13 年 前
  Justin Clark-Casey (justincc) acfdca34fd Fix issue where loading a new appearance onto an NPC would not remove the previous attachments from the scene. 13 年 前
  Justin Clark-Casey (justincc) e62b3dba8a reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being used by a 3rd party region module and contains non-obvious attachment specific code 14 年 前
  Melanie 7bb005b0d1 Change the way attachments are persisted. Editing a worn attachment will now 14 年 前
  Justin Clark-Casey (justincc) cd153a20b7 Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface 14 年 前
  Jeff Ames f1f0bc23f4 Formatting cleanup. 14 年 前
  Justin Clark-Casey (justincc) f3f4428700 refactor: break out attachment position change code in Scene.UpdatePrimPosition() and move into AttachmentsModule 14 年 前
  Melanie e1ea82b329 Major attachments cleanup. Remove unused AttachObject ClientView method 14 年 前
  Melanie Thielker a7b5fe6a88 Remove useless quaternion parameter from AttachObject sig 14 年 前
  Justin Clark-Casey (justincc) 26e3884237 refactor: move DeatchObject() into the AttachmentsModule 14 年 前
  Justin Clark-Casey (justincc) 57c293d604 refactor: crudely move DetachSingleAttachmentToGround() over to the AttachmentsModule 14 年 前
  Justin Clark-Casey (justincc) 17d023ba5b refactor: crudely move the RezMultipleAttachments() method into the AttachmentsModule 14 年 前
  Justin Clark-Casey (justincc) 315fa06c75 refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule 14 年 前
  Justin Clark-Casey (justincc) 582375509c refactor: move RezSingleAttachmentFromInventory() from SceneGraph to AttachmentsModule 14 年 前
  Justin Clark-Casey (justincc) b9f5cd75bc refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule 14 年 前
  Jeff Ames f58a0394ed Formatting cleanup. Add copyright notices. 14 年 前
  Justin Clark-Casey (justincc) 395f343498 refactor: Move DetachSingleAttachmentToInv to region module 14 年 前
  Justin Clark-Casey (justincc) b72c2dc6e8 refactor: move user inventory side of RezSingleAttachment to module 14 年 前
  Justin Clark-Casey (justincc) 60553e62a3 refactor: begin to move attachments code into a region module 14 年 前