Justin Clark-Casey (justincc)
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c1a34cd8da
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
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13 rokov pred |
Justin Clark-Casey (justincc)
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7b6b4501b7
minor: add class doc line to older region module example code pointing towards newer
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14 rokov pred |
Justin Clark-Casey (justincc)
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0ab774d484
add warning decals and information to RegionModule.cs in probably non-functional OpenSim.Region.Examples.SimpleModule project
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14 rokov pred |
Dan Lake
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859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
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14 rokov pred |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 rokov pred |
lbsa71
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801da4346a
* optimized usings.
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15 rokov pred |
Dr Scofield
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9b66108081
This changeset is the step 1 of 2 in refactoring
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15 rokov pred |
Justin Clarke Casey
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dfbec673a4
* simplify AddNewClient since making this root without using MakeRootAgent() no longer sets everything up properly
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16 rokov pred |
Justin Clarke Casey
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ba1d9ca26b
* refactor: cleanup AllocateLocalPrimId() a bit more
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16 rokov pred |
Justin Clarke Casey
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fb694fb177
* Rename PrimIDAllocate() to more effectively convey what it does, and put the verb at the front
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16 rokov pred |
Teravus Ovares
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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16 rokov pred |
Melanie Thielker
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f112cebde2
Refactor the packet scheduling out of ClientView. Add intelligent
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16 rokov pred |
Dr Scofield
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748f72326d
last round of warning squashing. calling it a day now.
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16 rokov pred |
Justin Clarke Casey
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836557a2f7
* refactor: fission InnerScene.AddSceneObject()
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16 rokov pred |
Justin Clarke Casey
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16d0a895cb
* Refactor: Move the responsibility for applying physics and sending the initial client update to Scene.AddSceneObject() from some of the SceneObjectGroup constructors
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16 rokov pred |
Justin Clarke Casey
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8714833986
* refactor: For new objects, move attach to backup to occur when adding to a scene, rather than on creation of the group
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16 rokov pred |
Justin Clarke Casey
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f3067ce6f9
* Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type
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16 rokov pred |
Justin Clarke Casey
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79eecd3d25
* Refactor: Renaming various *Entity*() methods to *Object*() methods on the basis that they all take SOG parameters to improve code readability for now
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16 rokov pred |
Jeff Ames
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c995d60d37
Formatting cleanup.
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16 rokov pred |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 rokov pred |
MW
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cdf27ece5f
few more minor changes, needs prebuild to be ran.
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16 rokov pred |
MW
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f43e077150
a few small changes
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16 rokov pred |
lbsa71
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ba2de258f4
* Refactored out circular reference in Region.Environment <-> Framework.Data.Base
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16 rokov pred |
Jeff Ames
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175dc285ff
Added copyright messages. Set svn:eol-style. Minor cleanup.
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16 rokov pred |
Jeff Ames
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94c39c793a
Update svn properties.
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16 rokov pred |
lbsa71
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cb28cc686b
* Added cautionary README.txt
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16 rokov pred |
lbsa71
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8b6d29ff2e
* SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModule
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16 rokov pred |