コミット履歴

作者 SHA1 メッセージ 日付
  UbitUmarov 0ee1e3b2d9 several changes to land handling. Landchannel.cs is just a wrrapper for landmanagementmodule, so let module be it and ignore all code on landchannel.cs, to remove one day; make parcel fakeID more a thing (it is our actual parcel ID. proper globalID cannot be sent to viewers, because HG, etc. 3 年 前
  UbitUmarov 9aa7f41bca add cap AttachmentResources ( no urls, memory account is per yengine mem usage) 3 年 前
  UbitUmarov 44c90bf294 misspell all across the board 4 年 前
  UbitUmarov e538628dec 2first dirty version and non persistent parcel uglysky 4 年 前
  UbitUmarov f0f067d05c missing file 4 年 前
  UbitUmarov cded996265 remove a dev only conditional on lludp handlers; change parcel lists updates a bit; 5 年 前
  UbitUmarov 156707edfb clear land object on delete 7 年 前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年 前
  UbitUmarov c7b963df8f replace GetNearestPoint... funtions 8 年 前
  UbitUmarov 2a354f6c28 calculate land startpoint, endpoint and center estimate when it is updated, it not every time they are needed 8 年 前
  Jak Daniels b23e5fd8b6 Changes to LandObject/ILandObject to support importing OARs with different Region sizes to the destination region. 8 年 前
  UbitUmarov 371c9dd2af bad merge? 8 年 前
  UbitUmarov d6dbfd1687 missing file in commit 5fe1f878372b5490304a2ad7c0a41293ae36aaa0 10 年 前
  Dev Random f0998a9222 Add per-user checking to PrimLimitsModule 10 年 前
  Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code 10 年 前
  UbitUmarov a285ff7e69 check land permitions on sit target for unscripted sits 11 年 前
  Melanie b5d0bc2488 Rework Diva's patch to simplify it 12 年 前
  Melanie 45b588cf00 Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." 12 年 前
  Diva Canto 6146e7ef25 Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch. 12 年 前
  Melanie 447a66d660 Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more 12 年 前
  Pixel Tomsen 8f53c768f5 llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParcelMusicURL 12 年 前
  Justin Clark-Casey (justincc) 340e3ccf16 refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves. 13 年 前
  Justin Clark-Casey (justincc) 63533412f8 Improve previous ILandObject method doc. 13 年 前
  Justin Clark-Casey (justincc) fa202a05e9 Add method doc to some land bitmap methods in ILandObject. 13 年 前
  Justin Clark-Casey (justincc) 0e465da187 remove now unused individual LandData prim counts. 13 年 前
  Justin Clark-Casey (justincc) cc8897fceb Add test for PCM taint. This currently fails due to unexpected behaviour of SceneGraph.ForEachSOG(). This will be corrected soon. 13 年 前