Commit History

Autor SHA1 Mensaxe Data
  UbitUmarov 6978181075 Robust: allow Library assets to override old ones, so they can be updated easily from the xml files keeping same id (left FSAssets out) %!s(int64=6) %!d(string=hai) anos
  John Hurliman df76e95aa2 Changed asset CreatorID to a string %!s(int64=14) %!d(string=hai) anos
  John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it %!s(int64=14) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 1fa037a0c3 minor: remove some mono compiler warnings %!s(int64=14) %!d(string=hai) anos
  John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen %!s(int64=14) %!d(string=hai) anos
  Justin Clark-Casey (justincc) f5feb25dd1 fix spurious loading... messages on iar load by creating folders as version 1 rather than version 0 %!s(int64=15) %!d(string=hai) anos
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
  Mike Mazur 76c0935ec7 - remove the Metadata property from AssetBase and return all previous %!s(int64=15) %!d(string=hai) anos
  lbsa71 801da4346a * optimized usings. %!s(int64=15) %!d(string=hai) anos
  Mike Mazur 0c03a48fb2 - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it %!s(int64=15) %!d(string=hai) anos
  Justin Clarke Casey 266d0fbaae * Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes %!s(int64=15) %!d(string=hai) anos
  Tedd Hansen 9511a8c763 Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. %!s(int64=15) %!d(string=hai) anos
  Melanie Thielker 9e545c9984 Mantis #2133 %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman %!s(int64=16) %!d(string=hai) anos
  lbsa71 f417a03414 Mantis#1817. Thank you kindly, sacha magne, for a patch that: %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey de24380233 * Remove all use of asset.InvType, as outlined in mailing list discussion %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 65c5efe43b Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Adam Frisby 01f31fd933 * Breaking all the code, breaking all the code..! %!s(int64=16) %!d(string=hai) anos
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 47180080f0 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Jeff Ames e207284fef Clean up logging calls using String.Format explicitly %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. %!s(int64=16) %!d(string=hai) anos
  Adam Frisby b25f9f322c * Mother of all commits: %!s(int64=16) %!d(string=hai) anos
  lbsa71 20653830fb * Refactored out function to load specified AssetSet Xml %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 1b1649791f Allow OpenSim operators to specify their own asset sets without needing to change the default OpenSim set. Equivalent changes to allow operators to also specify their own %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 505067658a Migrate opensim default assets up another directory in preparation for extraction of hardcoded asset locations into xml %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 27f7f76d04 Move OpenSimAssetSet assets file up into assets pending further changes %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 4ae10034bd Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main %!s(int64=16) %!d(string=hai) anos