Commit History

Author SHA1 Message Date
  Robert Adams f422b9b388 BulletSim: reorder avatar collision checking to eliminate double collision_end. 12 years ago
  Robert Adams fc33afddd3 BulletSim: remove code in ShapeCollection that hinted at shape sharing. 12 years ago
  Robert Adams 919569f6ec BulletSim: Change defaults for constraint CFM and ERP to make large linksets more rigid. Remove mass calculation for terrain (it should stay a static object). 12 years ago
  Robert Adams a791620622 BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to improve interactions. 12 years ago
  Robert Adams 7b65985047 BulletSim: remove the trailing spaces from lines to make git happier 12 years ago
  Robert Adams f82b903dee BulletSim: Fix linkset crash. Caused by the different body and shape 12 years ago
  Robert Adams 4589bc84a3 BulletSim: Terrain sets proper collision flags on creation. 12 years ago
  Robert Adams 735d89e369 BulletSim: btGhostObjects working to make 'volume detect' work. 12 years ago
  Robert Adams d016051fa0 BulletSim: renamed members of BulletShape, BulletSim and BulletBody 12 years ago
  Robert Adams a27e4ce6cb BulletSim: add class and infrastructure for shape and object 12 years ago
  Robert Adams 91efccabdc BulletSim: Convert BSCharacter to use common BSPhysObject code and variables. 12 years ago
  Robert Adams 2c5ff93990 BulletSim: Way too many changes in one commit. 12 years ago
  Robert Adams 126eae7100 BulletSim: Add Bullet body and shape to BSPhysObject and rename 12 years ago
  Robert Adams 3c097cb7a9 BulletSim: Add some comments (gasp) and log messages. 12 years ago
  Robert Adams ffdc798720 BulletSim: Update BulletSimAPI to match the DLL interface. 12 years ago
  Robert Adams ae852bb873 BulletSim: clean up some variable naming for consistancy. 12 years ago
  Robert Adams 7c140570db BulletSim: Changes to terrain storage and management so mega-regions work. 12 years ago