Justin Clark-Casey (justincc)
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7d268912f1
Packet headers are not zero-encoded so don't try to zero-decode these in PacketPool.GetType()
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11 years ago |
Justin Clark-Casey (justincc)
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038528dc80
Make PacketPool class stats pull stats instead of push stats so they can be lifted up into LLUDPServer and be distiguished by scene name
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11 years ago |
Justin Clark-Casey (justincc)
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4578ff74fe
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
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12 years ago |
Justin Clark-Casey (justincc)
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faf6b56839
Explicitly return only the incoming AgentUpdate packet as this is the only one we pool atm, rather than attempting to return all incoming packets.
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12 years ago |
Justin Clark-Casey (justincc)
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8873a4a8fc
minor: Fix bug in categorization of blocks reused stat from packetpool
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12 years ago |
Justin Clark-Casey (justincc)
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21d0cbf703
Add AgentUpdate to PacketPool. This is the most common inbound packet from viewers.
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12 years ago |
Justin Clark-Casey (justincc)
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59a17ad676
Fix percentage stats to multiply by 100. Adjust container name for packetpool stats.
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12 years ago |
Justin Clark-Casey (justincc)
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2e9ef015f7
Fix packetpool for ImprovedTerseObjectUpdate packets.
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12 years ago |
Justin Clark-Casey (justincc)
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1f2472d0fc
Extend "show stats" command to "show stats [list|all|<category name>]"
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12 years ago |
Justin Clark-Casey (justincc)
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f0178a6a41
refactor: Move OpenSim.Framework.PacketPool to OpenSim.Region.Clientstack.Linden.UDP
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12 years ago |