Historie revizí

Autor SHA1 Zpráva Datum
  Melanie Thielker a863eb9da3 One should not lock null objects. před 14 roky
  Melanie 9c3c020697 Lock the object queue when dequeueing před 14 roky
  Melanie Thielker 8fb706716b Prevent a null ref před 14 roky
  Diva Canto c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. před 14 roky
  John Hurliman 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon před 15 roky
  Jeff Ames 2d173d7556 Update svn properties. před 15 roky
  MW 9e4d077d70 Fixed null bug, which was making unit tests fail před 15 roky
  MW 7a2c41dea0 Extracted the code that handles the sending of prim updates to the client, from ScenePresence into ISceneViewer/SceneViewer. Currently ScenePresence "has" a ISceneViewer, although if we had a proper Node based scenegraph then it would most likely be attached directly to the nodes. před 15 roky