John Hurliman
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df76e95aa2
Changed asset CreatorID to a string
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14 years ago |
John Hurliman
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7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
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14 years ago |
John Hurliman
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afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
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15 years ago |
Mike Mazur
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76c0935ec7
- remove the Metadata property from AssetBase and return all previous
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15 years ago |
lbsa71
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801da4346a
* optimized usings.
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15 years ago |
Dr Scofield
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9b66108081
This changeset is the step 1 of 2 in refactoring
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16 years ago |
Mike Mazur
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0c03a48fb2
- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
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16 years ago |
MW
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e1eb1b2cfa
a little bit more work on LLFileTransfer.cs, from over the christmas/new year period. Still not working/in use but hopefully I can finish it soon.
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16 years ago |
MW
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1110ee877f
More work on moving Xfer file transfer handling code to the Client stack from the various region modules that it is currently in.
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16 years ago |
MW
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40bbf886f2
more work on moving FileTransfer code to the clientstack.
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16 years ago |
Jeff Ames
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8929bfc369
Add copyright headers.
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16 years ago |
Jeff Ames
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4f9d5d955b
Update svn properties.
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16 years ago |
MW
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e0765fa6c8
more work on moving FileTransfer code to the clientstack.
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16 years ago |
MW
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6e07ef9cb9
Add OpenSim.Framework.IClientFileTransfer.
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16 years ago |
MW
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e9d905f48c
Started to move xfer file transfer code to the LLClientStack, rather than having it in a region module (like it was).
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16 years ago |